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So I have gotten into mission making and i've been trying to use some scripts and costom sounds. So i've put all the init and sound files in the right folder (C:\Users\username\Documents\Arma 3 - Other Profiles\name\mpmissions\the mission itself). but when i fire up the mission the game says "Init not found", so I tried using the sounds instead. I put an .ogg file (sound1) in a folder named sound. and put the desription in the mission folder.

When i entered the editor and used a trigger i wrote in the "on activation" "playsound "sound1";". But did that work? no, the game told me "Sound sound1 not found". Same thing as the Init files... I need HELP, nothing works. i'm running about 8 mods in this mission but those shouldn't couse these problems.

 

this is the description:

class CfgSounds
{
sounds[] = {};
class sound1
{
//how the sound is refferd to in the game
name = "sound1";
//filename volume and pitch levels
sound[] = {"sound\sound1.ogg", 1,1};
//subtitle delay in seconds, subtitle text
titles[] = {};
};
};

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I solved it myself by donwloading Notepad++ instead of windows standard notepad. I saved the decription as "All files" with the .ext. And boom, it works.

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