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truffleshuffle

Editing other missions to use your own desired post processing preset ?

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Hi

 

I was wondering if it was possible to take the Dynamic Recon Ops missions and then edit them so that they all use arma's "mediterranean" post processing ?

 

I have downloaded and extracted the mission and opened in the editor and usually id just place down the environment post processing module (set to "mediterranean"), resave and then it works !

 

However when i open the Dynamic Recon Ops missions all i see is spawn positions players you can select and a game logic module. Im presuming this is because the missions are randomly generated and there is lots of coding and editing which isn't visible within the editor. If i place the post processing module down in this mission and start the mission it only works during the initial player selection screen (which is the bit visible/editable in the editor), as soon as the mission starts it stops using the post processing module. I presume this is because it is randomly creating the missions and all the editing/coding behind that isn't visible or tweakable in the editor.

 

Basically to cut a long story short... Does anyone know a way i can edit the dynamic recon ops missions so they use my desired post processing preset ("mediterranean") ?

 

Id also quite like to be able to insert a Zeus module into it but again placing the relevant module in the editor doesn't seem to do anything. Im not so bothered about this, but if anyone knows how to get this working it would also be appreciated.

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It will be in their scripting files. Try contacting the Devs and ask them where they saved the data.

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