o5_ 7 Posted April 9, 2017 As the title states Im trying to get a 3d vector from an azimuth. like if my unit was facing north I could do... _azimuth = (getDir player); _vector = ([_azimuth] call fnc_azimuth_to_vector); and _vector would be [0,1,0]... Thanks. PS. I'm aware of vectorDir. I want a function to return the vector based on an azimuth or number, not object. Share this post Link to post Share on other sites
Grumpy Old Man 3535 Posted April 9, 2017 _dir = direction player; _vector = [cos _dir, sin _dir,0]; Cheers Share this post Link to post Share on other sites
o5_ 7 Posted December 19, 2017 I know its late but I appreciate the help! I see you on the forums frequently @grumpyoldman, can you help me with my most recent question/post? its regarding registering headless clients to an array as they initialize or join. Share this post Link to post Share on other sites