Brian Sherbino 0 Posted April 5, 2017 I'll try to be as simple as possible. Without having to completely remodel the chinook from in game, I'd like to be able to add another variant that is re-skinned as a new vehicle (or at least acts like a separate vehicle, and not a skin added through the mission file). I've managed to get all of the .paa files edited to my liking, as well as a basemod that currently houses my communities content. However, I have no clue how to implement the new skins into the mod so that Arma 3 will recognize said files, and create a new vehicle within Zeus/3den. So, clarification recap: Just a vehicle skin addition On a separate vehicle with a new name Share this post Link to post Share on other sites
Brian Sherbino 0 Posted April 6, 2017 Scratch that, can't figure out how to delete my post for the life of me, but I found a way to reskin everything. Share this post Link to post Share on other sites