ezremake 13 Posted March 31, 2017 I'm running a vanilla server with no mods, and no DLC (no APEX). I have no problem connecting, and I have seen and played with a few people so I know people can connect, but I notice a large majority of people connecting get disconnected immediately. I've checked the console and RPT, and there's nothing telling there. Could this be a case of people trying to connect with client side mods active? If so, is allowing client side mods as easy as putting their keys in the server's key folder? If this is the case, which mods would be recommended to have server keys for? Share this post Link to post Share on other sites
terox 316 Posted April 4, 2017 Clientiside mods: shac tac and any sound/sfx mods. For any others you want to allow, scroll through armaholics and see what else there is out there for players Share this post Link to post Share on other sites