supergruntsb78 67 Posted March 18, 2017 i had the game running pretty stable (FINALY) until i recieved the update 1.68 nothing changed in my set up before or after the update but yet i now have problems i did not have before the update difference per version 1.66 1.68 settings : the same, mods : the same, preferences : the same, map loaded : the same, play time: 12 Hours + +/- 1.5 hours total difference : +/- 10,5 hours worth of hassle free playing !!!!! as of the update i can rouglhy play for 1,5 hours trouble free in EDEN (no actual playing occurs) then it starts to: DROP FPS, it stops rendering normaly, rotating the camera becomes a problem because it responds extremely slow, terrain details start to dissapear (trees etc.) can't use the Arsenal because the models dont get loaded propperly anymore. a restart of Arma 3 fixes it for the next 1.5 hours !! before i have had days / nights of logging 12 hours + in to the editor... ps... i have not even touched the x64 version yet ..... Share this post Link to post Share on other sites
pvt. partz 248 Posted March 18, 2017 You could revert back to 166 Legacy 1 Share this post Link to post Share on other sites
afevis 26 Posted March 18, 2017 28 minutes ago, supergruntsb78 said: as of the update i can rouglhy play for 1,5 hours trouble free in EDEN (no actual playing occurs) then it starts to: DROP FPS, it stops rendering normaly, rotating the camera becomes a problem because it responds extremely slow, terrain details start to dissapear (trees etc.) can't use the Arsenal because the models dont get loaded propperly anymore. ps... i have not even touched the x64 version yet ..... That's the 3FPS bug. It's the very reason they released x64, because the 32 bit client was hitting the memory ceiling. Switching to 64bit will resolve your issue. 1 Share this post Link to post Share on other sites
supergruntsb78 67 Posted March 18, 2017 i was thiking of doing just that @pvt. partz but offcourse its a real shame having to be forced to do that because devs can not update their game succesfully thanks for the info @afevis, i had heard of the 3 FPS bug but thought it to be a problem in game (playing) itself and not the editor, i will try the x64 for a while to see if it helps althou i cant use two maps i like playing around in a lot latelty (MOG(2) and NAM2) Share this post Link to post Share on other sites
GoDlike_RU 4 Posted March 19, 2017 I don't think you should complain. You can always revert to the older version but for 90% of ppl around here 64-bit and 3fps bug fix is a blessing. Share this post Link to post Share on other sites
road runner 4344 Posted March 19, 2017 When I was testing the 64 bit on dev build, I wasn't overly impressed, I actually LOST around 10% FPS, however, I have to be honest, in stable 1.68 I see to have gained 20%, so far the majority of issues apart from the LOD popping seems to be better to a degree. 1 Share this post Link to post Share on other sites
bloodwyn1756 130 Posted March 19, 2017 For me playing around with the starparameters fixed the issue in 1.66. Now the 64bit runs smoother on my system in terms of loading. So not the FPS got improved, but the transition between LODs (Level of detail) is faster, small FPS drops are gone etc. I don't know how often you tested, but the 3 FPS bug was (or is in 32bit?) random. Please test again in 64bit, because that is what's interesting (/relevant) Share this post Link to post Share on other sites