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I have a flashing black hashing appearing on textures. They also look slightly transparent in that the back hashing appears where there is an object behind another or at the edge of an object.

 

I made a short file so you can see the problem:

 

https://drive.google.com/open?id=0B62cVQheKk95a3pqcDN6RW1YZ0k

 

Anyone able to help fix this?

 

I am also still having trouble with breaking windows. The film also shows the problem.

 

Thanks.

 

 

 

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Fixed it. Turned out to be a problem with the actual textures. I re did them and the new ones worked.

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