Maxz85 11 Posted January 18, 2019 I built my ryzen system and it seems something gone wrong? What I need to improve to get at least 44 frames? I think RAM timings are the case, maybe I should try 2933 CL15? full specs: Ryzen 2600 non-oc (boosts up to 3.9GHz anyway, my mobo (ASRock B450 Pro4) probably won't overclock it beyond 4GHz) RX580 8GB Nitro+ 16GB 2x8GB CMK16GX4M2D3000C16W (16-20-20-38 timings, hynix chips) Arma is on Crucial MX500 M.2 SATA 250GB SSD along with Windows No mods were launched, pressed "s" for standard settings. Share this post Link to post Share on other sites
Mahatma Gandhi 29 Posted January 18, 2019 1 hour ago, Maxz85 said: I built my ryzen system and it seems something gone wrong? 16GB 2x8GB CMK16GX4M2D3000C16W (16-20-20-38 timings, hynix chips) You simply bought the wrong RAMs. You are lightyears away from what I have with 3600MHz CL15-14-15-14-26-40 + short subtimings. This is how ArmA3 scales with RAM on a 2700x Ryzen: Best option if you want to get max performance is to sell them and get 3200MHz CL14 FlareX and optimize timings. Share this post Link to post Share on other sites
Maxz85 11 Posted January 18, 2019 8 minutes ago, Mahatma Gandhi said: You simply bought the wrong RAMs. You are lightyears away from what I have with 3600MHz CL15-14-15-14-26-40 + short subtimings. This is how ArmA3 scales with RAM on a 2700x Ryzen: Best option if you want better performance is to sell them and get 3200MHz CL14 FlareX and optimize timings. Damn, too expensive for my blood, those kits cost around 300$ in my country. Getting timings down (15-18-18-36) got me 38.3, I guess I will tinker with my RAM more and try to get something like stable 40fps, 45fps (I hope) if possible Share this post Link to post Share on other sites
Mahatma Gandhi 29 Posted January 18, 2019 Give them 1.4V and try to reduce those timings further. Every bit helps as you can see. You can also check out the Ryzen DRAM Calculator as a tool to get values that should work with your RAM. Here's a tutorial P.S.: Flashing to the latest BIOS might also help to achieve better timings. 1 Share this post Link to post Share on other sites
Horus 83 Posted March 20, 2019 Memory OC guide from Ryzen DRAM calculator developer https://www.techpowerup.com/reviews/AMD/Ryzen_Memory_Tweaking_Overclocking_Guide/ Share this post Link to post Share on other sites
clawhammer 10 Posted May 7, 2019 Which preset are you guys using ? With ULTRA i get 32FPS and with low iam around 43FPS Iam using Ryzen 2700x + RTX 2080. This is the ram that i use: 2x -> F4-3200C16D-16GVKB (16-18-18-38) @2800mhz Its horror that the i7 4790k i bought 2014 gets the same fps... Share this post Link to post Share on other sites
Groove_C 267 Posted May 7, 2019 @clawhammer YAAB results comparison Share this post Link to post Share on other sites
Horus 83 Posted May 7, 2019 DRAM Calculator for Ryzen updated to v1.5.0 https://www.techpowerup.com/255229/announcing-dram-calculator-for-ryzen-v1-5-0-with-an-integrated-benchmark Share this post Link to post Share on other sites
oldbear 387 Posted May 8, 2019 (edited) Still testing the Ryzen 3 2200G as one "Minimum Recommended" nominate, You can get the full story here : Playing Arma3 on an AMD R3 2200G APU ... Using my own parameters settings in game along the Old Bear method ™, I had played RX 550 in "High/Very High", RX 460 in "Very High" and RX 570 in "Ultra" always in 1080p. Nevertheless, while playing Visibility > Overall is set to 2200m as given by autodetect due to this CPU limitations. "Standard settings" in YAAB are only limiting some parameters [View distance 1600m, ObjectsVD 1300m, shadows 100m, terrain details Standard] for the sake of comparison in allowing small rig to undergo the bench. Edited May 8, 2019 by oldbear English is not my maternal language, but you had already get it Share this post Link to post Share on other sites
Mahatma Gandhi 29 Posted May 13, 2019 On 5/7/2019 at 7:32 PM, clawhammer said: Which preset are you guys using ? With ULTRA i get 32FPS and with low iam around 43FPS Iam using Ryzen 2700x + RTX 2080. This is the ram that i use: 2x -> F4-3200C16D-16GVKB (16-18-18-38) @2800mhz Clawhammer, the RAM is your only problem! I get 58FPS in YAAB with standard preset on a 2600x + RX470 + @3600MHz RAM. Either get your RAM frequency up or toss the RAM and get some good one. Slow mem like yours is your worst enemy in the yaab benchmark. I use the 3200MHz CL14 G.Skill FlareX 2x8gb Share this post Link to post Share on other sites
oldbear 387 Posted July 29, 2019 (edited) First YAAB runs with R5 3600X / RX 570 bench rig : Test setup : Asus TUF B450M Pro Gaming/AMD R5 3600x + Wraith Prism rev A/AMD RX 570 4GB/16 (2x8) Corsair Vengeance LP 3200Mhz/ Samsung 970 EVO NMVe 500GB. In game, performance and feeling are pretty close to what I experienced with my #1 gaming rig Asus Prime Z270-A/ Intel i7 7700K/GTX 1060 6GB/16 (2x8) GSKill Trident Z 3200Mhz/ Samsung 970 EVO NMVe 500GB. Edited July 29, 2019 by oldbear English is not my maternal language, but you had already get it Share this post Link to post Share on other sites
Dwarden 1123 Posted July 31, 2019 @oldbearwhat are the timings on that memory ? Share this post Link to post Share on other sites
Groove_C 267 Posted July 31, 2019 @Dwarden 16-18-18-36 R5 2600X 16 GB 3600 MHz 15-15-14-28-160-1T + RX 470 = 58.3 FPS 1080p standard vs. R5 3600X 16 GB 3200 MHz 16-18-18-36-xxx-1T + RX 570 = 52.8 FPS 1080p standard Share this post Link to post Share on other sites
oldbear 387 Posted July 31, 2019 @Dwarden 16 (2x8) Corsair Vengeance LP 3200Mhz C16 ref : CMK16GX4M2B3200C16 Quote Tested Latency : 16-18-18-36 Share this post Link to post Share on other sites
Dwarden 1123 Posted July 31, 2019 not bad at all i must say , even with that latency Share this post Link to post Share on other sites
Groove_C 267 Posted July 31, 2019 YAAB results comparison updated with R5 3600 (X) and R9 3900X. Share this post Link to post Share on other sites
oldbear 387 Posted July 31, 2019 So I will add some screens about the latest YAAB run in full "Standard" settings figures and "en même temps" the tools point of view Nearly all is out of the box default parameters, the only change is having enabled RAM profile in order to get the 3200 MHz frequency. I am not a big fan of overclocking, that why I had choose to get a R5 3600X over a R5 3600 to be clocked. I know from what I had previously read here on AMD Blog and there that AMD: Ryzen 3000-Series CPUs Lack Manual Overclocking Headroom and I must admit that I prefer to create missions and play than to extract the latest FPS from a reluctant CPU 😎 1 Share this post Link to post Share on other sites
Groove_C 267 Posted July 31, 2019 Updated your rig specs in YAAB results list. Not included ultra results, because you're in GPU limit with RX 570, which wouldn't reflect correctly possible FPS with this CPU and RAM at this graphics preset. Share this post Link to post Share on other sites
oldbear 387 Posted July 31, 2019 (edited) @Groove_C I dont clearly understand why you skip out RX 570 for "Ultra" settings for information sake. You can play and enjoy Arma3 in Ultra Quality in 1080p using a RX 570 (and probably a GTX 1650Ti) without bottleneck if you use an efficient and powerful processor. Of course, the performance will be better with a more powerful graphics card, in this case to accompany the R5 3600X, a RX 5700 would be a good choice. From my point of view, this is not a competition, but collecting information to allow players or future players to know what to expect. Not everyone can afford to buy or upgrade a configuration at once. A lot of players buy used PCs or sales. Back to bench marking 😐 As you asked ... CapFrameX Frametimes [deleted] and CapFrameX FPS ...[deleted] Edited August 1, 2019 by oldbear Mistaken screens deleted Share this post Link to post Share on other sites
Groove_C 267 Posted July 31, 2019 @oldbear You need to press F12 in CapFrameX when in YAAB it says "BENCHMARKING STARTED" and need to press F12 again when in YAAB it says "BENCHMARKING FINISHED". The easiest way is to set in CapFrameX "Capture time in seconds: 139". And it will finish capturing frames itself after this time i nseconds. No need to press F12 again. Only first time when YAAB says "BENCHMARKING STARTED". I will then add 1080p ultra result, but you have to understand that there's still a lot of people, that can think, that FPS is lower mostly because of AMD CPU and not because of the RAM and GPU limit for given resolution, which is not the case anymore with Zen 2 (like it was with FX/Athlon/Phenom). Otherwise, the statement, that overall FPS is lower because of complete system (CPU+RAM+GPU) would be correct. Share this post Link to post Share on other sites
oldbear 387 Posted August 1, 2019 Actually, I did the timing on an external device and I did not understand why I had to stop at 139s in the middle of the bench. 😏 Poor understanding of the instructions from me, my mistake! However, I do not quite understand how to reject the lowest results can convince anyone that AMD processors are now in the race Share this post Link to post Share on other sites
Groove_C 267 Posted August 1, 2019 @oldbear look at my right screenshot. There you can see that YAAB takes always exactly 139 seconds from start to finish. With less FPS, it processes less frames, but it always takes exactly 139 seconds from start to finish. You must start to count 139 seconds exactly from the moment YAAB says "BENCHMARING STARTED". Not from when you seen the proposition on the screen to press "S". Share this post Link to post Share on other sites
oldbear 387 Posted August 1, 2019 I am sorry to say that I am unable to understand how this frametimes graph can tell something to J.Doe, it does not tell me anything special, it just look as an inverted version of the FPS one ... FPS graph is identical to YAAB usual current graph and do prefer the black background. Probably because I am a dumb old animal 😓 Nevertheless done it again following the recipe. I hope I get it right this time : a - frametimes b - fps Share this post Link to post Share on other sites
Groove_C 267 Posted August 1, 2019 @oldbear Frametimes graph tells you, how stable/constant the delivery of frames is, one after the other. In your case it takes from like 10 ms to sometimes more than 30 ms, which can feel/look stuttery when the difference in ms is very high, despite good or very good FPS. For example if you have 10 ms between 2 frames, then 35 ms between 2 frames and 20 ms beween 2 frames, it feels/looks stuttery. On the other hand, if between 2 frames you have 10 ms, 15 ms and 13 ms, it looks/feels much smoother (not faster, because it's not FPS). You can also have much higher time between 2 frames, like 23 ms, 30 ms and 27 ms, but it will still feel/look much smoother than 10 ms, 35 ms and 20 ms. So imagine a straight line and the graph should trying to stay as close as possible to it, to look as flat as possible. The flatter - the smoother game experience, whatever the FPS, as long as FPS is more than just playable. Like here. On the left image you see less FPS, but the graph is more stable/constant/calm, resulting in better game experience, despite lower FPS. On the right image you see jumps to more FPS, but the graph is less stable/constant/calm, resulting in worse game experience, despite higher FPS. You need to look how much time it takes to deliver each frame (lower=better), how big is the difference and how often the difference is big or very big. What is good is: less ms for each frame delivery, less ms difference between each delivery and this difference as rare as possible. Share this post Link to post Share on other sites
Groove_C 267 Posted August 1, 2019 @oldbear Would be nice to see screenshots in full screen window mode. Because it's very difficult to analyze small important peaks/details on screenshots with reduced window mode. May be if you find the original image resolution to be to big in resolution to display here - select the full screen window image link from imgur and press on the black eye in the post editor to put it under a spoiler. Share this post Link to post Share on other sites