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Hi, does anyone know if and how you can close the big doors from this hangar:

 

4538E083C2AF0DAFA296498635B1EE53F97364F4

 

I did spend sometime trying but I am either too stupid or it doesn't actually open.


Thank you

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Right click the object in Eden editor > Choose Find in Config Viewer > Double click the highlighted text on the left (I need to scroll down to see it) > Double click AnimationSources > profit

 

"Door_3_sound_source"

"Door_2_sound_source"

 

"Door_3_noSound_source"

"Door_2_noSound_source"

 

hangar animateSource ["Door_3_sound_source", 0];
hangar animateSource ["Door_2_sound_source", 0];

 

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That is what what I tried and no it didn't work :(

This however works:

this animateSource ["Door_3_source", 0]; this animateSource ["Door_2_source", 0];

 

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Just now, killzone_kid said:

Is this vanilla object?

Yes it comes with APEX

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8 hours ago, kauppapekka said:

Right click the object in Eden editor > Choose Find in Config Viewer > Double click the highlighted text on the left (I need to scroll down to see it) > Double click AnimationSources > profit

 

"Door_3_sound_source"

"Door_2_sound_source"

 

"Door_3_noSound_source"

"Door_2_noSound_source"

 


hangar animateSource ["Door_3_sound_source", 0];
hangar animateSource ["Door_2_sound_source", 0];

 

 

He ^^^ is right, it does work but it has to be error in config, which I am not sure will now be corrected. Alternatively use animate:


hangar animate ["Door_2_move", 0];
hangar animate ["Door_3_move", 0];

The animation names could be found with https://community.bistudio.com/wiki/animationNames command 

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