sama 67 Posted February 16, 2017 Hello In regards to buildings,is there any impact on performance if a duplicated geometry lod (scaled,triangulated,sharpened) is used as the shadow lod.Are the extra faces that arent exposed to light(for instance where two cubes are butted up to each other) an issue. Share this post Link to post Share on other sites
PuFu 4600 Posted February 16, 2017 the only issue with SVLODs is polycounthttps://resources.bisimulations.com/wiki/Models#ShadowVolume 1 Share this post Link to post Share on other sites