Jump to content
Sign in to follow this  
D3F3CT3D

Buldozer Not Creating RvMats for Texture Layer Folder

Recommended Posts

I believe I forgot to Export Mask which has a check for rvmats. derp derp?

 

 

I delete everyhting in layers.

> generate layers , wait....

> Run bat for converting to .paa

 

Run buldozer

 > This

 

GBkdBqJ.png

 

 

Layers folder Does not Contain Any .rvmat File at all.??

 

 

3,698 files including .paa and .png from generation.

 

 

EACH .RVMAT Is directed Properly example :"  texture = "arcticisland\data\beach_nopx.paa"; "

Layers.cfg

 

class Layers
{

  class sumpf
  {
    texture = "";
    material="arcticisland\data\concrete.rvmat";
  };

  class grass_green
  {
    texture = "";
    material="arcticisland\data\grass_green.rvmat";
  };

  class concrete
  {
    texture = "";
    material="arcticisland\data\concrete.rvmat";
  };

  class forest
  {
    texture = "";
    material="arcticisland\data\forest.rvmat";
  };

   class beach
  {
    texture = "";
    material="arcticisland\data\forest.rvmat";
  };
    class strdirt
  {
    texture = "";
    material="arcticisland\data\strdirt.rvmat";
  };

};

class Legend
{
  picture="arcticisland\source\maplegend.png";
  class Colors
  {
    /// color names should correspond to surface layer names
    sumpf[]={{255,255,0}};
	strdirt[]={{0,0,255}};
    grass_green[]={{0,64,0}};
    concrete[]={{96,96,64}};
    forest[]={{0,96,0}};
    beach[]={{96,64,0}};
  };
};

 

 

 

Share this post


Link to post
Share on other sites

have you also converted the extension inside the layers\rvmats to .paa from png?

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×