Zhivets 2392 Posted February 9, 2017 How can I make an AI hold a non-primary weapon (launchers or pistols) in his hand while in an animation? They will only equip their primary weapon while playing the animation. If I take away their primary and just give them, for example, a launcher, they will not equip it and it will remain on their back. Share this post Link to post Share on other sites
johnnyboy 3741 Posted February 9, 2017 Which animation? Many animations are weapon specific. Share this post Link to post Share on other sites
Zhivets 2392 Posted February 9, 2017 1 minute ago, johnnyboy said: Which animation? Many animations are weapon specific. It's one of DireOne's animations. Share this post Link to post Share on other sites