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gadjr114

Eden & In-game error

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I've recently noticed an on-screen error appearing every time I load my current under-construction mission into Eden, and again when I test the mission out.  I'll copy and paste the error below right out of the log.  Any help would be appreciated!  Mods running are: RHSUSF, RHSAFRF, ACE, ACEX, CUP TERRAINS, CUP CORE, BTC MILITIA, VSM ACCESSORIES - GEAR - UNIFORMS.

 

This is the one that appears on-screen in both Eden and when I test the mission:

Quote

11:50:49   Error >=: Type String, expected Number,Not a Number
11:50:49 Error in expression <if( _value >= 0)then{if( _value == 0)then{{[_this s>
11:50:49   Error position: <>= 0)then{if( _value == 0)then{{[_this s>

 

When I check the logs, there appear to be a ton of them or maybe the same one over and over?  I'll include a larger portion of the log below.  Sorry it's so long!

Quote

11:30:54 Warning Message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.scope'.
11:30:54 Warning Message: '/' is not a value
11:30:54 Warning Message: Error: creating weapon ItemInfo with scope=private
11:30:54 Warning Message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.displayName'.
11:30:54 Warning Message: '/' is not a value
11:30:54 Warning Message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.nameSound'.
11:30:54 Warning Message: '/' is not a value
11:30:54 Warning Message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.type'.
11:30:54 Warning Message: '/' is not a value
11:30:54 Warning Message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.picture'.
11:30:54 Warning Message: '/' is not a value
11:30:54 Warning Message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.Library'.
11:30:54 Warning Message: No entry '.libTextDesc'.
11:30:54 Warning Message: '/' is not a value
11:30:54 Warning Message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.model'.
11:30:54 Warning Message: '/' is not a value
11:30:54 Warning Message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.simulation'.
11:30:54 Warning Message: '/' is not a value
11:30:54 Warning Message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.fireLightDuration'.
11:30:54 Warning Message: '/' is not a value
11:30:54 Warning Message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.fireLightIntensity'.
11:30:54 Warning Message: '/' is not a value
11:30:54 Warning Message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.fireLightDiffuse'.
11:30:54 Warning Message: Size: '/' not an array
11:30:54 Warning Message: Size: '/' not an array
11:30:54 Warning Message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.fireLightAmbient'.
11:30:54 Warning Message: Size: '/' not an array
11:30:54 Warning Message: Size: '/' not an array
11:30:54 Warning Message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.weaponLockDelay'.
11:30:54 Warning Message: '/' is not a value
11:30:54 Warning Message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.weaponLockSystem'.
11:30:54 Warning Message: '/' is not a value
11:30:54 Warning Message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.cmImmunity'.
11:30:54 Warning Message: '/' is not a value
11:30:54 Warning Message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.weight'.
11:30:54 Warning Message: '/' is not a value
11:30:54 Warning Message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.lockingTargetSound'.
11:30:54 Warning Message: Size: '/' not an array
11:30:54 Warning Message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.lockedTargetSound'.
11:30:54 Warning Message: Size: '/' not an array
11:30:54 Warning Message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.detectRange'.
11:30:54 Warning Message: '/' is not a value
11:30:54 Warning Message: No entry 'bin\config.bin/CfgWeapons/ItemInfo.muzzles'.
11:30:54 Warning Message: Size: '/' not an array
11:30:56 Loading movesType CfgGesturesMale
11:30:56 Creating action map cache
11:30:56 MovesType CfgGesturesMale load time 318 ms
11:30:56 Loading movesType CfgMovesMaleSdr
11:30:56 Creating action map cache
11:31:03 Error: Bone slot_backwpnl doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone slot_backwpnr doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone slot_backpack doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone slot_buttpack doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone slot_patrolwpn doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone rightinhandring doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone leftinhandring doesn't exist in skeleton OFP2_ManSkeleton
11:31:03 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
11:31:06 MovesType CfgMovesMaleSdr load time 10081 ms
11:50:22 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
11:50:22 Steam AppId in current environment: 107410
11:50:29 Unsupported language English in stringtable
11:50:29 Connected to Steam servers
11:50:41 Attempt to override final function - bis_functions_list
11:50:41 Attempt to override final function - bis_functions_listpreinit
11:50:41 Attempt to override final function - bis_functions_listpostinit
11:50:41 Attempt to override final function - bis_functions_listrecompile
11:50:41 ModParams - Undefined or empty mod directory
11:50:42 [73933,1241.8,0,"XEH: PreInit started. v3.1.2.161105"]
11:50:43 [ACE] (medical) INFO: Extension version: ace_medical: 3.6.0-eef2bb0
11:50:43 [73933,1243.32,0,"XEH: PreInit finished."]
11:50:46 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection!
11:50:47 soldier[B_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:50:48 soldier[B_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform?
11:50:49 Error in expression <if( _value >= 0)then{if( _value == 0)then{{[_this s>
11:50:49   Error position: <>= 0)then{if( _value == 0)then{{[_this s>
11:50:49   Error >=: Type String, expected Number,Not a Number
11:50:49 Error in expression <if( _value >= 0)then{if( _value == 0)then{{[_this s>
11:50:49   Error position: <>= 0)then{if( _value == 0)then{{[_this s>
11:50:49   Error >=: Type String, expected Number,Not a Number
11:50:49 Error in expression <if( _value >= 0)then{if( _value == 0)then{{[_this s>
11:50:49   Error position: <>= 0)then{if( _value == 0)then{{[_this s>
11:50:49   Error >=: Type String, expected Number,Not a Number
11:50:49 Error in expression <if( _value >= 0)then{if( _value == 0)then{{[_this s>
11:50:49   Error position: <>= 0)then{if( _value == 0)then{{[_this s>
11:50:49   Error >=: Type String, expected Number,Not a Number
11:50:49 Error in expression <if( _value >= 0)then{if( _value == 0)then{{[_this s>
11:50:49   Error position: <>= 0)then{if( _value == 0)then{{[_this s>
11:50:49   Error >=: Type String, expected Number,Not a Number
11:50:49 RHS_MELB_MH6M: GAU_L_Revolving - unknown animation source GAU_L_Revolving
11:50:49 RHS_MELB_MH6M: GAU_R_Revolving - unknown animation source GAU_R_Revolving
11:50:49 RHS_MELB_MH6M: Gun_L_Flash - unknown animation source GAU_L_Flash
11:50:49 RHS_MELB_MH6M: Gun_R_Flash - unknown animation source GAU_R_Flash
11:50:49 Render target memory points PIP1_pos & PIP1_dir not found.
11:50:49 bipod_hide - unknown animation source hasBipod
11:50:49 bipod_unhide - unknown animation source hasBipod
11:50:50 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection!
11:50:50 Trying to add inventory item with empty name to object [Rifleman]
11:50:51 bipod_hide - unknown animation source hasBipod
11:50:51 bipod_unhide - unknown animation source hasBipod
11:50:51 soldier[btc_am_gl]:Some of magazines weren't stored in soldier Vest or Uniform?
11:50:51 soldier[btc_am_gl]:Some of magazines weren't stored in soldier Vest or Uniform?
11:50:51 Trying to add inventory item with empty name to object [Medic]
11:50:51 Trying to add inventory item with empty name to object [Team Leader]
11:50:51 Trying to add inventory item with empty name to object [Rifleman]
11:50:52 soldier[rhsusf_airforce_jetpilot]:Some of magazines weren't stored in soldier Vest or Uniform?
11:50:52 soldier[rhsusf_airforce_jetpilot]:Some of magazines weren't stored in soldier Vest or Uniform?
11:50:52 soldier[rhsusf_airforce_pilot]:Some of magazines weren't stored in soldier Vest or Uniform?
11:50:52 soldier[rhsusf_airforce_pilot]:Some of magazines weren't stored in soldier Vest or Uniform?
11:50:53 Warn: Shape '???' contains water texture however it does not carry a special class name. Consider craeting one to speed up the detection!
11:50:59 Loading movesType CfgMovesBird
11:50:59 Creating action map cache
 

 

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16 hours ago, gadjr114 said:

This is the one that appears on-screen in both Eden and when I test the mission:

Quote

11:50:49   Error >=: Type String, expected Number,Not a Number
11:50:49 Error in expression <if( _value >= 0)then{if( _value == 0)then{{[_this s>
11:50:49   Error position: <>= 0)then{if( _value == 0)then{{[_this s>

That error is from an Eden attribute that is either set up wrong or has been filled with the wrong info and is not being validated correctly. Its being supplied with a String where it expects to receive a Number. Could be from anything and would need extensive debugging to whittle down what mod is causing it.

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Make sure your mods are up to date. 

 

I use RHS and CUP Terrains on a regular basis and neither have those errors (again, assuming you are up to date).

 

That should help you narrow it down. I'd guess BTC Militia since VSM and ACE update pretty regularly but it's just a guess.

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When I create an scenario and export to multiplayer. I can't change the attributes -> multiplayer so in other words.can't place down a respawn point (interface) and can't toggle on the revive. the checkboxes are greyed out. Anyone can help me with this issue? 

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