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digitalcenturion

P_phragmites_summer keep getting substituted in TB

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Hi guys, 

Short question, have tried on discord, but one of my terrain object I have imported from Terrain Processor using the area random module is reeds, or P_phragmites_summer from a2, using cup assets. They import just fine but are then substituted on export for random objects like signs or park benches. Sometimes they export fine but at some point they get degenerated and I have to clear the layer and reimport. Any idea what does this?

What I want

R9VUBto.jpg

 

What TB thinks I want

yOxW6d7.jpg

 

 

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Are you using pboproject to pack your map? Have you extracted the mods to the right place?

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Yes and yes. For the record it seems I have solved this problem (for now). I had some duplicate template objects so I had to redo my template library completely - now there is not any substitution anymore.

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