yibbachester 11 Posted January 23, 2017 This issue is driving me crazy. I have 4 helicopters, 2 are transport, and 2 have slinged loads. The helicopter in question is one of the slingload choppers. It used to work just fine a few days ago, one chopper is working fine and does its business, the other REFUSES to move. I have tried placing the player unit first before making the chopper so it does not conflict with stuff, and the waypoints are IDENTICAL to the other chopper that works. I have tried replacing all waypoints and replacing the helicopter. I am at wits end here. Any help would be appreciated. Linking the mission files here: https://www.dropbox.com/sh/atp1chks26nnl24/AACej60nR1K7OMvhHPNbKOJYa?dl=0 to clarify, trans_02 is the chopper that does not move. To see issue, join in as squad leader of the largest squad and look right. Share this post Link to post Share on other sites
theend3r 83 Posted January 23, 2017 I don't have enough time to look through the dozens of editor placed modules but you're probably doing something strange to transport_02. Rename the chopper to transport_05 and it flies as it should. This is why it's better to write the stuff and not use the editor for pseduo-scripting. Spoiler "ARMA 3 - MISSION EDITING & SCRIPTING" != "ARMA 3 - DEBUGGING" 1 Share this post Link to post Share on other sites
yibbachester 11 Posted January 23, 2017 Never thought just the naming would make it not work, as only a waypoint script related to the name. Might just be a bug. Thanks though. Share this post Link to post Share on other sites