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Koenigsegg cc

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My first experiment in O2:

The Swedish car, Koengisegg CC. Real thing:

new3.jpg

Ingame screenshots:

cc1.jpg

cc2.jpg

cc3.jpg

cc4.jpg

There is still lot to do on the textures, and I'll probably add some more LOD levels (about 1500 poly right now, highest LOD).

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Nice denoir, how many LODs are you going to give it?

RED

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Thanks smile.gif I havn't decided on the lods. It is pretty low-poly as is.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jester983 @ Sep. 17 2002,00:19)</td></tr><tr><td id="QUOTE">WOW. That looks great denoir! How long have you been working on it?<span id='postcolor'>

Perhaps 2-3 hours. The problem is that I am a lazy bastard and have a hard time motivating myself to finish it smile.gif

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Man i have a lot of catching up to do on Breathe to get models as good as that (still working on the M16 tutorial). sad.gif

But thats a nice model! smile.gif

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Cool, so did you import it from 3dmax or make it in 02. Me, I have troubles makeing even a square in o2.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (MDRZulu @ Sep. 18 2002,07:05)</td></tr><tr><td id="QUOTE">Cool, so did you import it from 3dmax or make it in 02. Me, I have troubles makeing even a square in o2.<span id='postcolor'>

Yes, I made the model in max and imported it. I did the skinning however in O2 but it is possible that I will redo it in max, since I have found no really good to skin the interior in o2.

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