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beako

How to delay New Respawn Screen

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Hi All,

 

I'm trying to delay the respawn menu I created with:

respawnTemplates[] = {"MenuInventory","MenuPosition"};

because I want to watch the footage from my deathcam function play out to completion, but instead the respawn menu interrupts and automatically pops-up.

 

Does anyone know how I can delay it or is this out of our control?

 

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A way you could go about it is to either disable the built in respawn menu or you can create your own so you can decide when it comes up. Another way is to use an eventhandler to 'down' the player which will be where they see the deathcam then they die after a certain time of being down.

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