Jump to content
Sign in to follow this  
Filipsons

P3D change PAA path

Recommended Posts

Hello,

 

I have a P3D model but I want change path to PAA files in this model, how can I do it? Is there some easy way?

Second problem:
I have my Units, but when I spawn then. They have all faces from ARMA3. Is there some way, how can I set only Europan faces? 
And Can I disable goggles, mask, etc? 

Thank you,
Phil

Share this post


Link to post
Share on other sites

In Object Builder,

Tools > Mass Texture and Material Renaming

 

Alternatively, in the Resource Library window, expand Current Model to the Texture or Material to be renamed, right click and choose 'Rename (in object)'.

 

If you actually want to have multiple paint schemes on the same model, look into using 'hiddenSelections[]' in the config.

 

 

 

 

  • Like 2

Share this post


Link to post
Share on other sites
17 hours ago, UK_Apollo said:

In Object Builder,

Tools > Mass Texture and Material Renaming

 

Alternatively, in the Resource Library window, expand Current Model to the Texture or Material to be renamed, right click and choose 'Rename (in object)'.

 

If you actually want to have multiple paint schemes on the same model, look into using 'hiddenSelections[]' in the config.

 

 

 

 


Thanks, but my Object Builder Crashing when I want open P3D.

Share this post


Link to post
Share on other sites

Is it a p3d from within the game, made by BIS? If so, they are binarised and cause OB to crash. They are not available for modding.

  • Like 1

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×