VXR 9 Posted April 26, 2002 Do we have to make a model that is hit by a rocket or something? or is it just like tanktraks in the ofp engine? Share this post Link to post Share on other sites
PSC 0 Posted April 26, 2002 Are you talking of something like a damage-model? I cannot help you, but maybe to specify your question will help others to answer it. PSC Share this post Link to post Share on other sites
VXR 9 Posted April 26, 2002 i am not so good in english but yes a damage-model that is what i mean! Share this post Link to post Share on other sites
colonel_klink 0 Posted April 27, 2002 Hi Vixer I'm not sure how OFP handles damage, but I'm hoping we can model a damaged version of the vehicle etc, then when the vehicle, say a tank, gets hit the damaged version replaces the original vehicle. That way we could model vehicles or buildings etc that look realistic when damaged. Cheers 8) Share this post Link to post Share on other sites
VXR 9 Posted April 27, 2002 yes i hope so but maybe its in the engine can someone of BIS reply? Share this post Link to post Share on other sites
kegetys 2 Posted April 27, 2002 There doesnt seem to be any that special damage models in ofp... when a vehicle gets destroyed the model is just transformed randomly to make it look screwed. Share this post Link to post Share on other sites
Seventh 0 Posted April 27, 2002 No you don't have to make this model, it is generated by the engine depending on class and how its defined... Share this post Link to post Share on other sites