rezss 2 Posted January 30, 2017 x64: x86: Specs: i7 7700k @5Ghz DDR4 18-19-19-39 16GB @3866MHz Geforce 1080 850 EVO 1TB Resolution 3440x1440 Fullscreen Window Mode (Windows Insider Bug :/) 2 Share this post Link to post Share on other sites
1212PDMCDMPPM 200 Posted January 30, 2017 Sorry for the noob question: can we mix 64 bit server with 32 bit clients (or the opposite) ? Share this post Link to post Share on other sites
ruPal 143 Posted January 31, 2017 6 hours ago, rezss said: Specs: i7 7700k @5Ghz DDR4 18-19-19-39 16GB @3866MHz Geforce 1080 850 EVO 1TB Definetly less stuttering with x64. Thank you. Share this post Link to post Share on other sites
Drift_91 33 Posted February 1, 2017 On 2017-01-30 at 8:19 AM, domokun said: As a GTX 970 user I find this promising but shouldn't that start-up parameter be -maxVRAM=3583 instead of -maxmem=3583? Yes, sorry. I've edited my post. Was 7AM for me and I hadn't slept. On 2017-01-30 at 5:21 PM, 1212PDMCDMPPM said: Sorry for the noob question: can we mix 64 bit server with 32 bit clients (or the opposite) ? Pretty sure you can. As I recall I've logged into my 64-bit server while testing the 32-bit client. The one thing you can not mix is stable/profiling build with dev build. On 2017-01-30 at 10:58 AM, Godlikeru said: No. Don't use it. Nvidia GPU driver will cap vRAM automatically for you. It's been working like that for years. I don't think you understand the story behind the GTX 970. Nvidia made a monumental fuck up with the VRAM on it when they couldn't fit more than 3.5GB GDDR5 and decided to add 512MB of some sort of super slow memory to make up for it. When your game consumes more than 3.5GB of VRAM framerates usually plummet (depending on the game). The driver will not automatically cap it at 3.5GB because as far as Nvidia is concerned it's a 4GB card. Judging by what @dwarden said in his post about "3.5 + 0.5" being the exception I think he's referring to the 970 situation in particular and anything similar. 1 Share this post Link to post Share on other sites
1212PDMCDMPPM 200 Posted February 1, 2017 @Drift_91 Thx ! Share this post Link to post Share on other sites
Guest Posted February 1, 2017 I know all the story. Nvidia driver after this whole mess is capping vRAM at 3,5 GB to prevent stuttering. Btw. I played 3 hours mission yesterday and vRAM usage was 6200MB Share this post Link to post Share on other sites
eriktrak 76 Posted February 1, 2017 On 1/30/2017 at 4:59 PM, flax_ said: Yes it would be -maxVRAM=3583 for the GTX970. Using GTX970 without any startup parameters on 64bit branch. Could it cause the random crash to desktop or just affecting the performance? Is it possible this issue with GTX970 is not appeared on the stable branch? Share this post Link to post Share on other sites
Drift_91 33 Posted February 1, 2017 35 minutes ago, Godlikeru said: I know all the story. Nvidia driver after this whole mess is capping vRAM at 3,5 GB to prevent stuttering. Btw. I played 3 hours mission yesterday and vRAM usage was 6200MB Ah, sorry. When you said "It's been working like that for years." I thought you were referring to standard driver behaviour; I didn't even realize the card had been around for over two years. 11 minutes ago, eriktrak said: Using GTX970 without any startup parameters on 64bit branch. Could it cause the random crash to desktop or just affecting the performance? Is it possible this issue with GTX970 is not appeared on the stable branch? As Godlikeru just corrected me on, it's not an issue since the Nvidia driver limits the VRAM itself. I wasn't aware of this or I wouldn't have started discussing it. Share this post Link to post Share on other sites
Guest Posted February 1, 2017 I experimented today with new builds and I don't notice crashes with maxmem, maxvram options now as it was 2 weeks ago. They probably fixed it. Share this post Link to post Share on other sites
djotacon 190 Posted February 1, 2017 This new .exe works better with every new release. 64 bits .exe is the new sexy!!! 2 Share this post Link to post Share on other sites
Guest Posted February 4, 2017 Steam overlay still does not work. Share this post Link to post Share on other sites
Guest Posted February 9, 2017 RHS and IFA mods aren't working properly. Missions are playable but only when choosing LAN. If I choose Internet I can't choose the side to play. Anyone got same behaviour? It's not missions bug. It's ARMAs dev branch bug. Two big mods. Same in 32 as in 64 EDIT:: After 3GB today's patch it's fixed. Share this post Link to post Share on other sites
abudabi 16 Posted February 9, 2017 Cant wait til 64 bit will be officially released Share this post Link to post Share on other sites
Brisse 78 Posted February 9, 2017 20 minutes ago, abudabi said: Cant wait til 64 bit will be officially released It's in the release candidate that was released today, so it's going to happen soon. They even made 64-bit the default :) 2 Share this post Link to post Share on other sites
abudabi 16 Posted February 9, 2017 Is 8gb and SSD (Swap file on SSD, size defaulted by windows) is enough? Some1 tested? Share this post Link to post Share on other sites
Guest Posted February 10, 2017 Do not mess with this f&&&*** swap. Windows manages it right. Share this post Link to post Share on other sites
abudabi 16 Posted February 10, 2017 Settings defaulted, i writed Share this post Link to post Share on other sites
Guest Posted February 12, 2017 Multiplayer saves still broken. Continue button loads OLD saves instead of newer ones. Share this post Link to post Share on other sites
focher 15 Posted February 13, 2017 What's the latest on TrackIR working in 64 bit? 1 Share this post Link to post Share on other sites
nikiforos 450 Posted February 13, 2017 Judging by the comments it would be a mistake to include 64bit executable in the upcoming stable branch update. Far too many issues should prevent this going live. Share this post Link to post Share on other sites
teabagginpeople 398 Posted February 13, 2017 34 minutes ago, focher said: What's the latest on TrackIR working in 64 bit? If my memory serves me correctly. It has been addressed weeks ago on Dev branch. Share this post Link to post Share on other sites
escforreality 35 Posted February 13, 2017 2 hours ago, focher said: What's the latest on TrackIR working in 64 bit? TrackIR 5 works fine for me on DEV branch. 1 Share this post Link to post Share on other sites
cyruz 103 Posted February 13, 2017 3 hours ago, nikiforos said: Judging by the comments it would be a mistake to include 64bit executable in the upcoming stable branch update. Far too many issues should prevent this going live. It's in the RC, pretty sure it'll go in. 1 Share this post Link to post Share on other sites
Greenfist 1863 Posted February 13, 2017 18 minutes ago, cyruz said: It's in the RC, pretty sure it'll go in. Yeah. And if someone has issues with it, one can always use the 32bit exe instead. But I don't think the 64bit is any worse than the 32bit; only problem might be some 3rd party application/extension/driver incompatibility. 2 Share this post Link to post Share on other sites
Lucasam 27 Posted February 13, 2017 Is CBA working with 64 bit for anyone? Share this post Link to post Share on other sites