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LeadPoison

trigers

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I was messing around in the OFP editor and was trying to take a hellicopter named "chopper1" and then adding a triger to make it visible to follow the waypoint. My goal was to try to create a very simple semi air strike using no script. In the triger's "on activation field", what do I put here? the chopper1 presence is set to false and when the triger reaches the end of the count, say 5 sec., then I want the choper to be visible and starting the waypoint.

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