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Indy

Mini vulcan add-on

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Hi, I've make a mini vulcan in 3ds max, is possible to create it animate (like the haeavy grenade launcher)?Can some one give me selection names for it?

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MM-1 uses following:

class Mm1Base: GrenadeLauncher

{

scopeWeapon=1;

scopeMagazine=1;

weaponType="1 + 16";

magazineType="8 * 256";

displayName="$STR_DN_MM1";

displayNameMagazine="$STR_DN_MM1";

shortNameMagazine="$STR_DN_MM1";

count=12;

reloadTime=0.500000;

magazineReloadTime=12;

model="\MM-1\MM-1";

modelOptics="\MM-1\optika_MM-1";

picture="\MM-1\mm-1.paa";

revolving="buben";

revolvingAxis="osa_buben";

};

BIStudio is preparing following for O*F:Resistance (shown in latest MP_test configs - it appears, barrels are rotating, but not aiming yet correctly):

class ReloadAnimations

{

class MachineGun30W

{

weapon="MachineGun30W";

angle0=0;

angle1="-2 * 3.141592654";

multiplier=500;

type="rotation";

animPeriod=1;

selection="gatling";

begin="usti hlavne";

end="konec hlavne";

};

};

Check the gatling of Cobra in latest MP test...

a-lone-wolf

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YUHUUUUUUUUUUUUU it works, thanks lone - wolf.

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Hi again, I have a big problem, I added magazine count 2000 and the muzzle flash and the mini vulcan not rotate, i tryed to remove all modifies whitout results. What's happened?

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Ok I resolved the problem (I added 100 magazine and it works) but is possible to fix rotation speed?

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For MM-1 style you can try to change: reloadTime=0.1;

Or use/test your preferred value...

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class CfgWeapons

{

class Default {};

class MGun: Default {};

class Riffle: Mgun {};

class G8VUL: Riffle

{

scopeMagazine=2;

displayName="MINI VULCAN";

displayNameMagazine="G8VULmag";

shortNameMagazine="G8VULmag";

count=99;

reloadTime=0.1;

magazineReloadTime=12;

model="\G8_VUL\G8VUL";

modelOptics="\G8_VUL\optika_vulcan";

drySound[]={"\G8_VUL\sounds\scsd.wav",0.000316,1};

reloadMagazineSound[]={"\G8_VUL\sounds\scsr.wav",0.010316,1};

picture="\G8_VUL\Vulcan.paa";

magazines[]={"G8VULmag"};

revolving="buben";

revolvingAxis="osa_buben";

modes[]={"FullAuto"};

-----------------

This is the cpp of the vulcan but it still rotate slow (I changed the reload value). Is possible to add rotation speed to get a real vulcan?

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Indy!

Your Vulcan is not rotating because you (probably) didnt created the selections "buben" and "osa_buben" which works as other rotating parts in OFP - i.e. "buben" selection is the whole rotating part of your Vulcan and "osa_buben" is the AXIS of its rotation (as "osa_hlavne" for main heli rotorts)! I hope you understand now...

Se non hai capito cosa fare - il mio mail c'e l'hai wink.gif

FlipeR

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Sorry fliper but i've selected the buben part in all lods and the osa_buben in memory lod and now it rotate whit all rounds what i want (Ichanged the cpp a little bit) but it rotates too slow for a vulcan....i need to fix rotation speed on it

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here a in-game screen of the mini gun (or mini vulcan).minivulcan.jpg

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