SouthernHorror 0 Posted November 21, 2016 hi,I've created a 'MP Support MIssion' based on MP Support Guidline. Everything works so far and there isn't an error even but I noticed a difference, tough: The Singleplayer mode works correct. Game starts when Loading screen has finished and you are in the Game. ...look screenhttps://drive.google.com/open?id=0B978YKbXXTlRb0V5d2dLLTlzaVk But in MP Mode the game starts before Loading screen has finshed. Unfortunatly therefore no tasks are shown. You only hear the hints of the tasks. ...look screenhttps://drive.google.com/open?id=0B978YKbXXTlROVBrWW9VZVB3X3c Is it possible to slow down the game so the tasks are shown after the Loading screan like in the Single mode? Best regards Simon Share this post Link to post Share on other sites
davidoss 548 Posted November 21, 2016 Use sleep in init.sqf. For scripts called by the Init Event Handler the first sleep command will suspend the script at the briefing screen at the start of a mission. The script will continue after the briefing screen, when actually "in game". Share this post Link to post Share on other sites
SouthernHorror 0 Posted November 22, 2016 Thanks for the quick reply. I have entered the following in the init.sqf. No change. sleep 20; Best regards Simon Share this post Link to post Share on other sites