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icarusuk

A good place to start

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And you guys were doubting me! for shame biggrin.gif

Well Im in after getting in and then being lost from the database...

So wheres a good place to start? Ive read the forums And figure I can hash together the O2 related parts of the model. The actual model is easy, I have done loads of them for other games.

But whats a nice easy place to start? Personal weapons or is the the vehicles? Personal weapons looks easier, is this the general consensus?

Oh and Pins, Maya rules!

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I started with static objects. It'll take a while until you can't run throu it and it is destroyable. But in terms of complexity I think you're right, personal weapons have the least amount of LOD's, memory points etc...

KKB

(Now Playin: "I asked for new codes on friday, but they didn't show by now" (from the ModMakers Nightmare Compilation)  biggrin.gif )

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