Jump to content
Sign in to follow this  
jAMDup

FFV Turret Questions

Recommended Posts

Hey guys, I got a couple of questions about FFVs.

 

1 - Is it possible to rotate the proxy of the player?

2 - Can you have a full 360 degree turn radius?

3 - When aiming down the sight, the view is taken from the View Gunner LOD, and when you're not, it uses the View Cargo LOD. I put "LODTurnedIn= 1000;" in the turret config but there's no difference. How can I change it so it always uses the Gunner LOD?

 

Cheers

 

 

 

Share this post


Link to post
Share on other sites

3: https://community.bistudio.com/wiki/Turret_Config_Reference#LODTurnedIn.3D_-1

2: no, as the lower body never changes position. It would look really arkward. you propably can change it anyway via the configs, if this doesnt matter to you. 360° should definitely be possible, but it could be that you only have 180° left and 180°right (so to go from full right to full left you have to turn the other way round). Just try it.

1: Try it. Manually moving/rotating should definitely work. If you can bind the proxy movement to the turret rotation i do not know.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×