lightspeed_aust 681 Posted October 26, 2016 I'm keen to build a Ghost Recon campaign on this - looking for a Euro plus winter theme. If I tell you what I need in the way of places of interest maybe we can work something out - will PM you. Will create the whole back story to go with it too. Ghost Recon lives in me. 3 Share this post Link to post Share on other sites
lightspeed_aust 681 Posted October 26, 2016 I'm going to say this is the most natural and most incredible landform I've seen in an Arma map to date. 2 Share this post Link to post Share on other sites
bludski 4420 Posted October 26, 2016 I'm going to say this is the most natural and most incredible landform I've seen in an Arma map to date. Thanks. Waiting for pm:) Share this post Link to post Share on other sites
CaptainAzimuth 712 Posted October 26, 2016 This looks stunning. I hope you can reach your goal. I see so much potential with this map. 3 Share this post Link to post Share on other sites
bludski 4420 Posted October 26, 2016 This looks stunning. I hope you can reach your goal. I see so much potential with this map. I think i'll reach the goal, it just depends how playable i can get the terrain in that time and if i can get into models by then :) 1 Share this post Link to post Share on other sites
Berntsen 19 Posted October 26, 2016 As a fellow Tromsøværing, I have to say this really surprised me!And that it's insanely cool. Keep it up bludski, and I'll definitely be around when you release it for public use/testing!:) 1 Share this post Link to post Share on other sites
wsxcgy 1958 Posted October 27, 2016 Thank you. Exactly this reason is why i chose this region. I'm not sad at all the previous project had to end. I had mad fun making it. Just that the circumstances that led me to it were undocumented was a bit sad. They have been documented now :) After having been in production for about a week, this map is more finished in some respects than the other map ever was, simply due to this one having around six islands and some rocks and the other one had several hundred islands and that nasty coastline. Compared to the other map that would have 3-4 fairy large cities, this one has only one city and 7-8 villages. The previous map had 3-4000 roads and this one is pretty much covered now and only has about 350. The tundra won't be completely accurate but this is due to gameplay concerns. There is no real cover on the tundra so i'm adding smaller bushes inf can blend in with and rocks and similar so inf won't stick out like red on white from the air. You can see some experiments on this on a few of the screenshots, but i've yet to come up with a setup i'm comfortable with. I totally get where you're coming from about the last project, and I guess in the end all that really matters is that you enjoyed it and had something to take away from it. Godspeed with this one. 1 Share this post Link to post Share on other sites
opteryx 1562 Posted October 27, 2016 It'd be cool if you hooked up with Project ASTFOR, this could become part of Asteland and you'd have a team which could support you with nordic style assets. 5 Share this post Link to post Share on other sites
bludski 4420 Posted October 27, 2016 It'd be cool if you hooked up with Project ASTFOR, this could become part of Asteland and you'd have a team which could support you with nordic style assets. Though i don't oppose working together with them, I don't really want to make this part of or require any other mods.... I don't personally know those guys either :) I bet they are nice though. The being part of Nordheim country thing is final. And about mods and assets in general, I will only use ones where i can include the pbo with download. Currently only PoolPunk's objects. Arma 2 objects get ported and slowly receive some slight textures love. As for buildings in general, Since there won't be too many of them on this map, I will only use ones with interior except for the cherno cityblocks. Already done with the apartment buildings to make them look more like how we do them in Norway. Probably going to make another texture version for it too for more variation. Here's a pic: View towards south west. 12km range. Just started laying out the only city on the map. The island is just under 5km long. 50% of the real one so expect street layout to look different once all roads and buildings are laid out. Island is rotated 90 degrees cw in this pic. ;) 8 Share this post Link to post Share on other sites
sjaba 19 Posted October 27, 2016 I don't really want to make this part of or require any other mods.... Thanks !! And that last pic above..WOW ! I mean i was just there checking the inflight to the airport :) 2 Share this post Link to post Share on other sites
bludski 4420 Posted October 27, 2016 Thanks !! And that last pic above..WOW ! I mean i was just there checking the inflight to the airport :) Nice pic! Remind me to make a comparison one from the same angle once my airport is usable :D Share this post Link to post Share on other sites
road runner 4343 Posted October 27, 2016 This map has a nice feel to it, If it's half as good as the previous one where you hit the snag, it will be another " must have" 3 Share this post Link to post Share on other sites
bludski 4420 Posted October 27, 2016 This map has a nice feel to it, If it's half as good as the previous one where you hit the snag, it will be another " must have" Thanks man. I'm only doing things I know worked on the previous one. Plus with the aid of some extremely helpful guy called TeTeT, who had the patience to walk me thru it, i've got porting going too.. so no mod requirements! 90% done with the basics. after that is just detailing left. Which should take months.. But this time there is no learning or experimentation involved. Just painting objects and textures so i have a very good picture of what it involves. 3 Share this post Link to post Share on other sites
icebreakr 2957 Posted October 27, 2016 Nice project there mate, love it :) 3 Share this post Link to post Share on other sites
TheJMEShow 2 Posted October 29, 2016 Sorry to hear about your last project. This looks amazing already! Keep up the good work. 1 Share this post Link to post Share on other sites
zeealex 2029 Posted October 29, 2016 O.O this is beautiful! 1 Share this post Link to post Share on other sites
lightspeed_aust 681 Posted October 30, 2016 I thought that pic of the village was a photo at first! Looks totes natural! 1 Share this post Link to post Share on other sites
bludski 4420 Posted October 31, 2016 New and Reworked ground textures from the previous map: 17 Share this post Link to post Share on other sites
wsxcgy 1958 Posted November 1, 2016 New and Reworked ground textures from the previous map: Oh my god. This is so beautiful. 1 Share this post Link to post Share on other sites
LykosMactire 298 Posted November 1, 2016 my only question is if im not mistaken you can set the grass draw distance, is there any chance you can make it further than altis or stratis, maybe something like CUP terrains' Nagova map, perhaps even a bit longer so the grass doesnt just cut off abruptly Share this post Link to post Share on other sites
bludski 4420 Posted November 1, 2016 my only question is if im not mistaken you can set the grass draw distance, is there any chance you can make it further than altis or stratis, maybe something like CUP terrains' Nagova map, perhaps even a bit longer so the grass doesnt just cut off abruptly It is set to 100m and it cuts off on a gradient up to that distance. Any more than this and there won't be any fps to be had. 2 Share this post Link to post Share on other sites
bludski 4420 Posted November 2, 2016 More pitchers. You guys like pitchers right? Following power lines usually leads to something interesting.. 19 Share this post Link to post Share on other sites
HorribleGoat 1459 Posted November 2, 2016 Looking great! 1 Share this post Link to post Share on other sites
NTF_Martin 19 Posted November 2, 2016 I like what I see. Good job man! 1 Share this post Link to post Share on other sites
LykosMactire 298 Posted November 2, 2016 i can picture some interesting combined operations on this 1 Share this post Link to post Share on other sites