Beagle 684 Posted February 23, 2018 29 minutes ago, WastedMike_ said: Is there any information on the three new tanks they are adding? nothing with substance so far. There were some screenshots that looked like a T-14 a while ago. 2 Share this post Link to post Share on other sites
cozza 24 Posted March 3, 2018 what the bet the Bohemia t72 tank will show up in the DLC or in the patch? Share this post Link to post Share on other sites
R3vo 2654 Posted March 3, 2018 1 hour ago, cozza said: what the bet the Bohemia t72 tank will show up in the DLC or in the patch? Would be nice! 2 Share this post Link to post Share on other sites
WastedMike_ 27 Posted March 4, 2018 Does anyone know what the three new tanks that will be added are? Share this post Link to post Share on other sites
lexx 1363 Posted March 4, 2018 No. And to get that information you just have to... like... read three posts above. 1 Share this post Link to post Share on other sites
Sgt. Strongest Military Ever 19 Posted March 4, 2018 Pray for Tuesday Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted March 4, 2018 13 hours ago, WastedMike_ said: Does anyone know what the three new tanks that will be added are? All we know is that: A. CSAT is getting the T-14 Armata B. If the Arnata's classname isn't MBT_04, NATO is getting a main battle tank with ERA Share this post Link to post Share on other sites
Aristolorenzo 0 Posted March 5, 2018 Watching what bohemia did with other armored vehicles, probably they will introduce an AA and artillery variant. Share this post Link to post Share on other sites
Antilochos 106 Posted March 8, 2018 Anyone else thinking it is taking way to long for them for releasing this last dlc? I mean, how long is this in the plans now and what does it really contains? The big question; when will this last dlc be released? Share this post Link to post Share on other sites
R0adki11 3949 Posted March 8, 2018 20 minutes ago, Antilochos said: Anyone else thinking it is taking way to long for them for releasing this last dlc? I mean, how long is this in the plans now and what does it really contains? To answer these questions, you should check out the Dev section of the forums, these threads will certainly explain why its taking time: 1 Share this post Link to post Share on other sites
Aristolorenzo 0 Posted March 8, 2018 News for tank dlc: https://www.youtube.com/watch?v=MOoXEg3cf8c Share this post Link to post Share on other sites
FoxFort 341 Posted March 9, 2018 T-14 armata coming in was expected. But what about T-72 Edita? That tank for sure deserves to be brought in. And I was really expecting a new MBT for NATO, either Abrams or Challenger version :/ 1 Share this post Link to post Share on other sites
fallschirmjgergewehr 1 Posted March 9, 2018 New AFV AWC 304 Nyx, Crew AI can't control 20mm. Share this post Link to post Share on other sites
krycek 349 Posted March 9, 2018 The Angara and the Rhino looks pretty badass, but I'm extremely disappointed with the Wiesel 2 as a choice for AAF. Besides the AA version I can't find a single reason I would use these in any scenario. I'm glad I have a fan or two at BI after reading the Altis Requiem description. Share this post Link to post Share on other sites
R0adki11 3949 Posted March 9, 2018 3 hours ago, fallschirmjgergewehr said: New AFV AWC 304 Nyx, Crew AI can't control 20mm. Please post bugs in the or alternatively log a feedback ticket. 1 Share this post Link to post Share on other sites
phoenix_za 23 Posted March 9, 2018 I saw it mentioned occasionally, but will there be the feature to allow the commander to override the turret to show the gunner the target he wants engaged immediately? In addition to this will the commander be able to see what the gunner is seeing in addition to their own independent view? These 2 features would be essential to get some realistic gunner commander teamwork. Share this post Link to post Share on other sites
a_killer_wombat 120 Posted March 10, 2018 On 09/03/2018 at 4:52 PM, phoenix_za said: In addition to this will the commander be able to see what the gunner is seeing in addition to their own independent view? Don't we already have this capability now since Jets DLC introduced left and right toggle-able MFD panels? Their use isn't perfect due limited quality of the PIP displays but it does allow the driver, gunner and commander to see what their fellow crew members are seeing. Share this post Link to post Share on other sites
lex__1 422 Posted March 10, 2018 3 hours ago, a_killer_wombat said: Don't we already have this capability now since Jets DLC introduced left and right toggle-able MFD panels? Their use isn't perfect due limited quality of the PIP displays but it does allow the driver, gunner and commander to see what their fellow crew members are seeing. The quality of PIP is very poor, limited viewing range and does not allow to see some details. https://feedback.bistudio.com/T83081 Share this post Link to post Share on other sites
phoenix_za 23 Posted March 11, 2018 The commander and gunner should be able to talk about what the gunner is looking at in detail without having to make the commander use their independent sight to do so, thus losing the sector it was covering. Share this post Link to post Share on other sites
maxl30 81 Posted March 11, 2018 for the future, i had didnt read all coments ... i dont understand that, thats a Tank DLC ... whats the biggest anemy of a tank ... sure, a Tank/AT Soldier, but 2. there are MINES ! i didnt see any mine roller or any mine destroyer in the dev branch ... and the sapper-engeneering-dozer blade tank (i forgot the name) suks really hard, plz change that also in the close future there arent tanks that can drive above tons of TNT ... thx for the AAF Zamak MRL, but the artillery system isnt the optimal arty system for an small army on small islands with a higly civilian population !!! that crap do only assad or putin in chechenia or syria ... for example, the MLR is a kind rellict of the Cold War ... it didnt make any sance when a small army have it in the year 2035 ... in the future seen its expensiv than a Self Propelled Howizer Artillery System ... I WISH: u include the M1 Dana 152mm Self Propelled Howizer Artillery System it need roads or middle heavy terrain conditions, perfect for Altis&Stratis its in the future a cheaper, effective, arty system than a MRL ... of course for Altis and Stratis ... Share this post Link to post Share on other sites
maxl30 81 Posted March 11, 2018 and when u make the AA structure of AAF payable than give the players a free and reality close Artillery System ... Share this post Link to post Share on other sites
nkenny 1057 Posted March 11, 2018 On 4. februar 2018 at 2:35 PM, nkenny said: Going by the current, rather eclectic selection of vehicles in vanilla ARMA3 my expectations aren't great. The rule of thumb seems to be that CSAT gets the best, most robust and tactically useful assets. [...] I am afraid we will see some weird hybrid unmanned rocket-turret tank for NATO with some odd glass-cannon weaknesses. Where the CSAT will earn themselves yet another sleek companion to the T-100. [snip] Henceforth I shall be known as Nostradamus. In other news I am a little disapointed. The Rhino MGS is precisely what I expected, but contrary to what I really feel Bluefor needs. While I am sympathetic to the interesting gameplay offered by highly mobile glass cannons, a faction already bound together with eclectic hardware could do very well with some robust options. The contrast to the T-140 Angara couldn't be greater. Aside from being a T-14 reskin, it's position in gameplay seems to be a better T-100. The command version comes with an autocannon! Imagine instead a T-72 or T-55. Superficially inferior, but in adding outdated assets the quality of modern (2035) equipment would come into sharper contrast. T-55s or T-72s would also enable familiar scenarios-- where a technological superior, though typically outnumbered, faction attempts kinetic persuasion on another nation. Reference: every armed conflict where a G20 member has participated since Korea. I am very happy with the new launchers and armed soft trucks. And I hope BIS continues to add additional texture options. The MBT-52 KUMA reskinned to NATO livery would silence much of my concerns. -k Share this post Link to post Share on other sites
The Man Without Qualities 110 Posted March 12, 2018 https://arma3.com/news/arma-3-tanks-dlc-rolls-out-on-april-11 Gentlemen, at 12:24....., still the Über-AI in a promo for a new tank implementation...the AI disembark right after the fatal hit....unhurt....ready to fire. 2 Share this post Link to post Share on other sites
classic 38 Posted March 14, 2018 The SITREP #00213 sayed. Quote The complete Arma 3 Tanks DLC package is now on Dev-Branch So.. the Tanks not have the new time trial? see the video at 7m36s. I think it is the time trial. https://youtu.be/MOoXEg3cf8c?t=7m36s Share this post Link to post Share on other sites
Wiki 1558 Posted March 14, 2018 Yes, it is a mistake. Later in the sitrep, they say that the time trial need more work before release. Share this post Link to post Share on other sites