hoverguy 177 Posted October 11, 2016 Description Function to return currency symbol & passed amount as text Installation Copy/Paste function file wherever you want, declare it in CfgFunctions, enjoy To Do Add more language support (more currencies) Feedback on currency formatting (symbol as prefix or suffix) Code Spoiler /* Author - HoverGuy Description - Function to return currency symbol & passed amount as text © All Fucks Reserved Parameters - 0 - INTEGER - Value - 1 - BOOL (OPTIONAL) - true for specific currency input instead of automatic detection (which is less precise) - 2 - STRING (OPTIONAL) - If the above is true, it will take specific currency instead of game language automatic detection Returns Currency symbol & amount as text */ params [ ["_value",0,[0]], ["_custom",false,[false]], ["_currency","USD",[""]], ["_symbol",[],[]], ["_text","",[""]] ]; _value = [_value] call BIS_fnc_numberText; /* _symbol array order - 0 - STRING - Currency symbol - 1 - BOOL - true for symbol as prefix, false for symbol as suffix */ if(!_custom) then { _symbol = switch(language) do { case "French": {["€",false]}; case "German": {["€",false]}; case "Russian": {["₽",true]}; case "Spanish": {["€",false]}; case "Italian": {["€",false]}; default {["$",true]}; }; } else { _symbol = switch(_currency) do { case "USD": {["$",true]}; case "EUR": {["€",false]}; case "JPY": {["¥",true]}; case "GBP": {["£",true]}; case "AUD": {["$",true]}; case "CAD": {["$",true]}; case "CHF": {["CHF",true]}; case "CNY": {["¥",true]}; case "SEK": {["kr",false]}; case "MXN": {["$",true]}; case "NZD": {["$",true]}; case "SGD": {["$",true]}; case "HKD": {["$",true]}; case "NOK": {["kr",true]}; case "KRW": {["₩",false]}; case "INR": {["₹",true]}; case "RUB": {["₽",true]}; case "BRL": {["R$",false]}; case "ZAR": {["R",true]}; default {["$",true]}; }; }; _text = if(_symbol select 1) then {((_symbol select 0) + _value)} else {(_value + (_symbol select 0))}; _text; Download Click Me 3 Share this post Link to post Share on other sites
Guest Posted October 11, 2016 Release frontpaged on the Armaholic homepage. Currency Formatting Function v1.0 Share this post Link to post Share on other sites
Grezvany13 64 Posted October 11, 2016 Please note that the euro sign is a prefix in English, Dutch and Danish (and probably more, don't know them all). And something which I'm missing in this script is the use of comma's and points to indicate thousands and the decimal mark (https://en.wikipedia.org/wiki/Decimal_mark#Hindu.E2.80.93Arabic_numeral_system). Especially with bigger numbers (and smaller ones), this might be interesting to add. 2 Share this post Link to post Share on other sites
hoverguy 177 Posted October 11, 2016 Please note that the euro sign is a prefix in English, Dutch and Danish (and probably more, don't know them all). And something which I'm missing in this script is the use of comma's and points to indicate thousands and the decimal mark (https://en.wikipedia.org/wiki/Decimal_mark#Hindu.E2.80.93Arabic_numeral_system). Especially with bigger numbers (and smaller ones), this might be interesting to add. Hi, It is added to the todo list, thanks for the input, was already thinking about adding decimal & thousands separators will definitely be in the next update. Share this post Link to post Share on other sites