jimmybulmer 21 Posted October 9, 2016 Hi, as the title explains I cant see my textures through the glass of my buildingthis is my texture files: http://imgur.com/a/U4BR8 this is what the issue looks like: http://steamcommunity.com/sharedfiles/filedetails/?id=777938531 http://steamcommunity.com/sharedfiles/filedetails/?id=777938500 in the PBO I used texview to convert all the JPG's to PAAs normally for glass I use the Office_Glass_CA texture this time I baked the part of the texture i needed into my texture map using blender (its in the middle right of the CO) Any help is greatly appreciated Share this post Link to post Share on other sites
UK_Apollo 476 Posted October 9, 2016 In Object Builder, bring your transparent (_ca) glass texture to the top of the stack. select glass faces Faces > Move Top 2 Share this post Link to post Share on other sites
Delta Hawk 1829 Posted October 10, 2016 I would recommend you learn how to use the multi-shader for buildings and large objects. It's an extremely powerful material. Share this post Link to post Share on other sites
jimmybulmer 21 Posted October 10, 2016 In Object Builder, bring your transparent (_ca) glass texture to the top of the stack. select glass faces Faces > Move Top I had already done this, it turned out to be an issue with the texture itself, I believe something to do with it had been baken in blender then exported as a PNG, which would have had a transparent background but I then converted it to a JPG which removes the transparency and gave it a white background. Luckily the window texture was from the Office glass texture so I just used that and all is good now thanks for the help. I would recommend you learn how to use the multi-shader for buildings and large objects. It's an extremely powerful material. I can only find very little information on rvmats and overall using the shaders for ARMA, I really want to learn this and have been searching all over for informatin. I have managed to find only the base rvmat info page and thats about it. I've seen a few other articles but I dont believe they are to do with how to use the shaders and the stages. Do you know of a good place / way to learn about these? Share this post Link to post Share on other sites
Delta Hawk 1829 Posted October 10, 2016 This is a good link for a lot of stuff. https://forums.bistudio.com/topic/83674-rvmat-basics-supershadermultimaterialskinshaderprocedural-etc/ In fact it's just right above your post. If you follow the link to the multishader information it'll have another tutorial on that page. 1 Share this post Link to post Share on other sites