Jump to content
Sign in to follow this  
FORCED-INDUCTN

Subset of mods working in Eden but not on dedicated Server

Recommended Posts

Hello,

 

I have a working ArmA3 server with the following mods enabled: CBA_3, Advanced Towing, Advanced Sling Loading, task_force_radio, CUP Weapons, CUP Units, CUP Vehicles. Everything works great with just those mods enabled.

 

However, when I add the following mods I start to have problems: @ASDG_JR, MRT Accessory Functions, Specialist Military Arms, NIArms MP5 SMGs, NIArms G3 Rifles, NIArms M14 Rifles, NIArms AUG Rifles, KnownDeadly Mod Pack, KA Weapons Pack NEW, FHQ_Accessories, FHQ Firearms and Weapons Pack, [GG] M1 Garand For ARMA3

 

I know this is quite a few mods, and asking a lot but I can run all those mods in Eden with both "single player" and "multiplayer" modes. When I enable all those mods on my dedicated servers, users can't get past the "Wait for host" screen, it just sits there for a while, goes to a blank screen and bumps everyone back to the squad selection screen. I've googled around and messed with mod order (I know this isn't supposed to matter) and enable the mods in groups. The closet I got was my original mod set + all the NIArms packs.

 

I'm baffled why the mods work locally but not on the server, what is the local game client doing differently? I've even tried installing ArmA3 on my dedicated server, specifying a custom mod dir that the server is pointed to, and downloading all the mods through steam.

 

ArmA3 version is current stable: 1.64 running on Windows 2012 Standard.

 

Server start string (from TADST):

-port=2302 "-config=C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Server\TADST\default\TADST_config.cfg" "-cfg=C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Server\TADST\default\TADST_basic.cfg" "-profiles=C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Server\TADST\default" -name=default -filePatching "-mod=C:\ArmA3Mods\!Workshop\@CBA_A3;C:\ArmA3Mods\!Workshop\@Advanced Towing;C:\ArmA3Mods\!Workshop\@Advanced Sling Loading;C:\ArmA3Mods\!Workshop\@task_force_radio;C:\ArmA3Mods\!Workshop\@@ASDG_JR;C:\ArmA3Mods\!Workshop\@MRT Accessory Functions;C:\ArmA3Mods\!Workshop\@Specialist Military Arms (SMA);C:\ArmA3Mods\!Workshop\@NIArms MP5 SMGs;C:\ArmA3Mods\!Workshop\@NIArms G3 Rifles;C:\ArmA3Mods\!Workshop\@NIArms M14 Rifles;C:\ArmA3Mods\!Workshop\@NIArms Core;C:\ArmA3Mods\!Workshop\@NIArms AWM Rifles;C:\ArmA3Mods\!Workshop\@NIArms AUG Rifles;C:\ArmA3Mods\!Workshop\@KnownDeadly Mod Pack;C:\ArmA3Mods\!Workshop\@KA Weapons Pack NEW;C:\ArmA3Mods\!Workshop\@FHQ_Accessories;C:\ArmA3Mods\!Workshop\@FHQ Firearms and Weapons Pack;C:\ArmA3Mods\!Workshop\@CUP Weapons;C:\ArmA3Mods\!Workshop\@CUP Vehicles;C:\ArmA3Mods\!Workshop\@CUP Units;C:\ArmA3Mods\!Workshop\@[GG] M1 Garand For ARMA3"

Server config file:

// Config file generated 10/3/2016 4:17 PM with TADST.

hostName = "KC SUPERFUN";
password = "<snip>";
passwordAdmin = "<snip>";
serverCommandPassword = "";
logFile = "A3Master.log";

motd[] = {
    "####################################",
    "Welcome to KC SUPERFUN!! (ST)",
    "####################################"
};
motdInterval = 3;

maxPlayers = 10;
kickduplicate = 1;
verifySignatures = 0;
allowedFilePatching = 0;
requiredSecureId = 0;

voteMissionPlayers = 3;
voteThreshold = 0.33;

disableVoN = 1;
vonCodecQuality = 10;
persistent = 0;
timeStampFormat = "full";
BattlEye = 1;

doubleIdDetected = "";
onUserConnected = "";
onUserDisconnected = "";
onHackedData = "";
onDifferentData = "";
onUnsignedData = "";
regularCheck = "";

class Missions
{
    class Mission_1
    {
        template = "KC_V7.Tanoa";
        difficulty = "regular";
    };


};

Thoughts? Ideas?

 

Thanks in advance! :)

 

--Forced

Share this post


Link to post
Share on other sites

Hi,

 

Had a problem with mods on server recently. Something similar to your problem. In the end i got desperate and asked for profesional help. The tech solved the problem in about 5 minutes and told me to never again use capital letters in comandline on linux server. OLd comandline -mod=@CBA_A3;@ace;@TFAR;CUP_weapons.....was changed to -mod=@cba_a3;@ace;@tfar;cup_weapns.....

 

All works now. so if you are on linux try to change the comandline to not contain capitals.

 

Edit: dont forget to rename the modfolders acordingly.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×