Ability to select any type for vehicle target
Target vehicle placed in all 8 directions (4 cardinal and in between each)
Ability to select any weapon (as infantry or in the tank)
Instant weapon availability, instant reload, unlimited ammo
On-screen damage overview for each component ordered by damage and crew (hintC)
Disable/toggle to non intrusive side display (hintSilent)
Enable/toggle overview also for vehicle explosions via radio
Enable/toggle projectile camera via radio to follow flight path and see impact in slow-mode
Ability to change the distance of the targets via action menu
Reset (respawn, reposition, etc) all targets via action menu
Adjust the available weapons or vehicle targets via isKindOf filters and backlists in the init.sqf header.
Adjust the default distance of the targets in the init.sqf header.
Kronzky (target range/menus)
Big Dawg KS (projectile camera)
BI (bullet tracing)
Bottom right minimap is from DevCon
Easy to make this an infantry weapon and targets test mission too
Feedback and suggestions are welcome!