dragonfire43560 27 Posted September 27, 2016 So I set up a dedicated server with TADST. It shows up on the browser and evertyhing. ALL required ports are open. The mission im trying to host is a custom made ALIVE+some other mods mission. So I try to join the server, and it connects but the screen keeps "blinking" and i can see text that says something along the lines of "blah blah content no longer exists" I have the same mods enabled when trying to connect that I had when I made the mission. And the mission works if I try to play it in lan, so i dont think its a dependency issue. i tried deactivating ALL mods and making a mission from scratch with no mods enabled. And it works. I just dont understand because all my mods that I used to make the mission are mods that I have currently enabled now! Help please Mods im using are CBA ALIVE MCC ACE3 3den enhanced Realistic Tank Crew Ares ASR AI Alaska 2035 Kunduz CUP weapons Cup units Cup maps Cup vehicles Cup core Cup ACE3 compatibility addon vehicles Cup ACE3 compatibility addon weapons Mission Enhanced Little Bird G.O.S Al Rayak DerSilver Blastcore Isla Duala Fallujah Wake Island All from workshop Share this post Link to post Share on other sites
dragonfire43560 27 Posted September 27, 2016 EDIT: Here is an error message the server command prompt spit out 16:56:55 mpmissions__cur_mp.Sara\mission.sqm/Mission/Entities/Item3.type: Vehicle class ALiVE_require no longer exists Share this post Link to post Share on other sites
dragonfire43560 27 Posted September 27, 2016 Got it working, nevermidn! Had to add the mod folders individually to the server mods list Share this post Link to post Share on other sites
Lingmaster 0 Posted April 4, 2017 Hey im not the best with modding and have the exact same problem. What do u mean add mod folders individually to the server mods list Share this post Link to post Share on other sites