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KokaKolaA3

ACE 3 Extension Mod (Anim & Actions) + (Placeables)

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Hy we USE ACE Menu for Items like your Placble items

 

but i no idea for BarGate

i cant find the ACE Menu Point on BarGate :P

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19 hours ago, tEEzy said:

Hy we USE ACE Menu for Items like your Placble items

 

but i no idea for BarGate

i cant find the ACE Menu Point on BarGate :P

I'm not exactly sure what you mean.

The Placeables Extension isn't out yet, that's why you can't find the Menu Point for BarGates obviously, and there will be no Bar Gates in the first version.

 

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ohh sry for my Bad English

 

i mean we have Add action via 

 

call ace_interact_menu_fnc_addActionToClass on objcts

i have build a place script for 

RodeBarire ect on mission like your ACEX but we have more Objects ect

 

but on the BarGate i cant find the Point and have no idea to fix it

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On 11.2.2017 at 7:25 PM, tEEzy said:

ohh sry for my Bad English

 

i mean we have Add action via 

 

call ace_interact_menu_fnc_addActionToClass on objcts

i have build a place script for 

RodeBarire ect on mission like your ACEX but we have more Objects ect

 

but on the BarGate i cant find the Point and have no idea to fix it

I know what you mean now, there is a documentation about how to add the ace menu to objects, i don't have a link for you right now, but search on the ACE website.

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mhhhhh i know the documentation we have add ACE Menu to Many Objects.

 

When i Add a ACE_Menu point to the BarGate i can't see the Menu Point

 

 

(Jetzt doch mal in Deutsch Problem ist das ich auf der BarGate den Menu Punkt nicht finde bzw wie kann ich den Punkt eine Andere Position zuweisen ? geht das überhaupt dazu habe ich nix gefunden bzw dachte ich erst mit dem Position Parameter aber da hat sich auch nix getan)

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8 hours ago, tEEzy said:

mhhhhh i know the documentation we have add ACE Menu to Many Objects.

 

When i Add a ACE_Menu point to the BarGate i can't see the Menu Point

 

 

(Jetzt doch mal in Deutsch Problem ist das ich auf der BarGate den Menu Punkt nicht finde bzw wie kann ich den Punkt eine Andere Position zuweisen ? geht das überhaupt dazu habe ich nix gefunden bzw dachte ich erst mit dem Position Parameter aber da hat sich auch nix getan)

add me on steam: KokaKolaA3 

I will help you there

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So, another short update! (the last one before release)

 

I'm pretty much done with the first version, the only things i have to do are adding some icons and enabling dragging and carrying for some objects.

But there is a problem, so far there are 2 Objects that aren't working properly.

The Road Cone with Light and the Road Barrier with Light are not draggable yet,  the normal Road Cones and Barriers are working fine.

As soon as i fixed this issue, the mod will be released!

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Got it working!

There is currently a closed testing phase going on.

I hope that there are no game breaking bugs in it, so i can release it next week!

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Placeables Extension will be released tomorrow!

 

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ACE3 Extension (Placeables)

 

 

Features:

Ability to place specific Objects

Ability to move them around and pick them back up

 

 

Planned Features:

More placeable Objects

Requirement of Tools such as an Aku Drill

 

 

More Screenshots:

Screenshot 1

Screenshot 2

Screenshot 3
Screenshot 4

Screenshot 5

Screenshot 6

 

 

Credits:

Thanks to the ACE3 Team!

 

Thanks to mihal190 for ideas and inspiration!

 
Thanks to 654wak654 for helping me alot!!!

 

 

 

Requirements:

-Advanced Combat Environment 3

 

 

 

 

Download:

 

news_download_a3_3.png

 

Steam Workshop:

http://steamcommunity.com/sharedfiles/filedetails/?id=866772689

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My future plans to extend this mod will be announced after the next update, which will include new placeable Objects and the requirement of tools to build/place those Obejcts!

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Have you been able to break through with some progress with the whole static poses is not working in MP?

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6 minutes ago, yokhanan said:

Have you been able to break through with some progress with the whole static poses is not working in MP?

No, but there is one thing that came in my mind yesterday, that i have not tried yet. 

When there is any progress made, i will post it!

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5 hours ago, BadHabitz said:

Can you pick stuff up and place it in your inventory?

Yep

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I'm still working on an update with some help from "Shukari". There is currently a major bug, when this bug is fixed, I can release the next version.

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I keep getting an error when i start up arma with your mod: "No entry 'bin\config.bin/CfgMovesMaleSdr/Actions.CivilStandActions_LHD_krajPaluby'"

 

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It's been a while since I worked on these mods because of my final exams and other stuff, but last Weekend, I had some time to work on the Placeables Extension.

I ran into a few errors, so I decided to give you guys at least the ammo crates for Zeus compatibility.

 

Steam Workshop:

http://steamcommunity.com/sharedfiles/filedetails/?id=866772689

 

Update 13.06.2017 

Version 1.2.1

  • Moved the Items from Magazines to Items in VA
  • Added Ammo Crates 
  1. -ACE Placeables (all)
  2. -ACE Placeables (Road)
  3. -ACE Placeables (Barricades)
  4. -ACE Placeables (Tools)

 

The next thing on my list is, making the tools useful and the ability to place bigger Objects with vehicles.

Once this is done, I will continue the Animations Extension.

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Thanks for the update man, did you manage to fix the bug where if you put two sandbags next to each other and clipped them together too much they would merge into 1 (clip perfectly into each other) and then you would loose the interaction point for both? it also happened when you tried to stack sandbags i think.

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