mikey74 168 Posted August 27, 2016 (edited) Subscribe at Steam Pics on steam Tanoan government raised a standing army under intense negotiations with CSATI leadership. Meanwhile, NATO has dispatched some Contractors to help fight back CSATI influence. included: Infantry and motorized units for Tanoan Army Infantry and motorized units for Military contractors. Functions: The contractors are elite soldiers. They will have better skills than most. Quick response crews will disembark upon contact, and make repairs if needed when combat is done. More to come. Edited August 30, 2016 by mikey74 remove horrible text and bad formatting 1 Share this post Link to post Share on other sites
miller 49 Posted August 27, 2016 Thanks mikey74 :) ArmA3.de Mirror added: Tanoan CSATI Accord von mikey74 (v1.0) Kind regards Miller 1 Share this post Link to post Share on other sites
zukov 483 Posted August 27, 2016 for tanoa's army you can use the textures in game to replace the aaf uniform very cool!0 for the entire AAF uniform, 1 for the syndiakat soldier with singlet camo this setObjectTexture [0, "\A3\Characters_F_Exp\Syndikat\Data\U_I_C_Soldier_Para_1_F_2_co.paa"]; this setObjectTexture [1, "\A3\Characters_F_Exp\Syndikat\Data\U_I_C_Soldier_Para_1_F_2_co.paa"]; 2 Share this post Link to post Share on other sites
mikey74 168 Posted August 27, 2016 Thanks for that. This means I've got to go in a redo some things. :P That being said. I did it the hard way!!!!! lmbo Im assuming you can do the same with your own textures you edit or create? I'll deffo have to play with that a bit. Share this post Link to post Share on other sites
zukov 483 Posted August 27, 2016 Thanks for that. This means I've got to go in a redo some things. :P That being said. I did it the hard way!!!!! lmbo Im assuming you can do the same with your own textures you edit or create? they are already in the game, you may use the path for your config file, in that case you are able to use the AAF vest in olive version that are in the game, you will find in mark addons equip_ia_vest01_oli_co.paa (to be honest i don't like the retexture of the ammo) Share this post Link to post Share on other sites
mikey74 168 Posted August 27, 2016 Yeh I used the General for his uniform for the TCA units. I edited the texture of the Rangemaster for the contractors uniforms, but ended up having to use the Rangemaster and the General to set up the base units for my units. When I configed in the textures for any other unit it looked like I blended uniforms. With what u posted.... maybe just maybe I can use other units as a base for my base. Share this post Link to post Share on other sites
Guest Posted August 29, 2016 Release frontpaged on the Armaholic homepage. Tanoan CSATI Accord v0.1 Share this post Link to post Share on other sites
R0adki11 3945 Posted August 29, 2016 Subscribe at Steam Pics on steam Tanoan government raised a standing army under intense negotiations with CSATI leadership. Meanwhile, NATO has dispatched some Contractors to help fight back CSATI influence. included: Infantry and motorized units for Tanoan Army Infantry and motorized units for Military contractors. Functions: The contractors are elite soldiers. They will have better skills than most. Quick response crews will disembark upon contact, and make repairs if needed when combat is done. More to come. Could you not put some pics in this thread? Share this post Link to post Share on other sites