Variable.A 333 Posted August 25, 2016 Mog2 will be a new map not just an update to previous Mog. 20 x 20 km terrain Large City (over 6x6km) Old Airport / US Army base. Original street layout. All locations depicted in movie Black Hawk Down recreated with much detail. Map will be dependent on CUP Core. Release 15 September. 30 Share this post Link to post Share on other sites
Wiki 1558 Posted August 25, 2016 Great news! Thanks for that Variable.A! 1 question though: in the previous one, there were the 2 blackhawks wreck on both crash site. WIll you let them in position or not? (IMHO, would be better not to have them - so that if we want to do something different on those site. But hey! it's your work ;)) 6 Share this post Link to post Share on other sites
papanowel 120 Posted August 25, 2016 Good news but I'm still worried about the FPS. Are there good so far? 2 Share this post Link to post Share on other sites
delta3242 399 Posted August 25, 2016 Yeah the fps was rough but I still enjoyed flying around. Share this post Link to post Share on other sites
stephsen 79 Posted August 25, 2016 hell ,nice screens ...good job mate ! Share this post Link to post Share on other sites
dragon01 902 Posted August 26, 2016 That looks great. Looking forward to it. :) Share this post Link to post Share on other sites
CrazyCorky 463 Posted August 28, 2016 Definitely looking forward to seeing this terrain. I spent time looking over the old version and it's pretty nice! Share this post Link to post Share on other sites
SirAlecksA3 9 Posted August 29, 2016 Definitely looking forward to seeing this terrain. I spent time looking over the old version and it's pretty nice! Same here hahaha Looks incredible, amazing job! Share this post Link to post Share on other sites
supergruntsb78 67 Posted August 30, 2016 looking forward to this map :D :D :D i agree with wiki leave the crash sites without choppers so we can use the map otherwise besides blackhawk down missions also i would like to ask you to not include ten thousand other mods to your mod files most people have most of the mods you use in your maps already on the arma install so no need to create a other 3.5gb file for only a map (makes your job easier also :P ) 2 Share this post Link to post Share on other sites
old_painless 182 Posted September 1, 2016 Looks really great already - hope that the downtown areas can be made as sprawling as in the movie :) Share this post Link to post Share on other sites
Variable.A 333 Posted September 1, 2016 Made those with US Military Mod: screenshot tool 3 Share this post Link to post Share on other sites
Schoenhoff.N 11 Posted September 1, 2016 Looks really great already - hope that the downtown areas can be made as sprawling as in the movie :) It's being built with reference to GPS/map data of the real city. The central construction crash site is the one main departure from reality to reflect the movie, but we're trying to keep it as accurate as possible Share this post Link to post Share on other sites
Wiki 1558 Posted September 2, 2016 Nice ones. I hope someone will make a BHD singleplayer campaign with that :) 2 Share this post Link to post Share on other sites
bludski 4421 Posted September 2, 2016 I instantly put this on as soon as I saw this post! Can't wait to squeeze my littlebird into that place! https://youtu.be/p7688ZyX5JE Share this post Link to post Share on other sites
rekkless 240 Posted September 2, 2016 Please for the love of god make this map not 3.5 gig again. Share this post Link to post Share on other sites
CrazyCorky 463 Posted September 2, 2016 As for those asking for the size of the download, would you prefer dependencies? I know you said that the overall map size will be 20x20. I was just curious as to how much of the map will be populated with buildings? I know the focus will be on the city itself, I just wanted to ask about the rest. 1 Share this post Link to post Share on other sites
rekkless 240 Posted September 2, 2016 As for those asking for the size of the download, would you prefer dependencies? I know you said that the overall map size will be 20x20. I was just curious as to how much of the map will be populated with buildings? I know the focus will be on the city itself, I just wanted to ask about the rest. Considering just about every player, anywhere who is into modding ArmA 3 will have Cup Terrains Core then yeah dependencies shouldn't be a problem. There is no real reason why a 20x20 map needs to be as large (data wise) as Chernarus Plus. anyway it looks like Variable is using CUP Terrains Core so all should be ok. There is nothing wrong with making your mod dependent on another so long as that dependent mod is a somewhat mainstream, widely used mod. Share this post Link to post Share on other sites
Variable.A 333 Posted September 2, 2016 For those of you worried about size, MAP itself will be maximum 350MB when compressed by steam workshop it should be a 200MB download. It will be dependent on CUP Core. Steezypanda is working on the Uniform/Weapons/Vehicles package we will see what that produces. Overall we want to release both same time with server running BH Down mission 24/7. I will keep you posted when this is ready. 1 Share this post Link to post Share on other sites
Variable.A 333 Posted September 2, 2016 As for those asking for the size of the download, would you prefer dependencies? I know you said that the overall map size will be 20x20. I was just curious as to how much of the map will be populated with buildings? I know the focus will be on the city itself, I just wanted to ask about the rest. City itself will be relatively large for Arma standards. It is in fact almost ready. Remainder of the map will feature Airport (US Army base) villages and oasis inside the desert. 4 Share this post Link to post Share on other sites
hcpookie 3770 Posted September 3, 2016 Make it as big you you can. I can afford the bandwidth :) 10 Share this post Link to post Share on other sites
Variable.A 333 Posted September 3, 2016 Map first public release. http://steamcommunity.com/sharedfiles/filedetails/?id=749790006 Map NEEDS CUP Core to work. http://steamcommunity.com/sharedfiles/filedetails/?id=583496184&searchtext=cup+core It is still WIP so expect updates. Thx to LT.Skurnicki there is a server running with this map and COOP Mission. Server name - arma3 Server 172.98.193.122 : 2422 Server requires following mods to play: CUP Vehicles http://steamcommunity.com/sharedfiles/filedetails/?id=541888371&searchtext=CUP+Vehicles CUP Weapons http://steamcommunity.com/sharedfiles/filedetails/?id=497660133&searchtext=CUP+weapons CUP Units http://steamcommunity.com/sharedfiles/filedetails/?id=497661914&searchtext=CUP+units US Military Mod http://steamcommunity.com/sharedfiles/filedetails/?id=579942493&searchtext=US+Military+mod CBA_A3 3 Share this post Link to post Share on other sites
Variable.A 333 Posted September 3, 2016 http://steamcommunity.com/groups/A3BHD# 1 Share this post Link to post Share on other sites
LykosMactire 298 Posted September 3, 2016 My suggestion so far and only complaint is the ambient sounds. Really kills the mood if your in an op and hear unreal gunfire in the distance. 1 Share this post Link to post Share on other sites
jordanbache97 47 Posted September 3, 2016 for me the ground looks really orange anyone else got this? and the whole airfield is covered in bushes. Share this post Link to post Share on other sites