nuttypie 10 Posted August 5, 2016 Hi, I'm working on a mission that uses a taser mod but the taser doesn't actually taser the person it just does no damage. Is there a way to edit the config of the taser or mission file to actually make the person who gets hit by taser go unconscious for a few seconds before returning to a normal state. To make the person go unconscious i want to use the "setUnconscious" script to do this something like: _unit setUnconscious true; sleep 10: _unit setUnconscious false; I tried this in the config but it makes the person holding the gun go unconscious: class BulletBase; class 26_taser: BulletBase { hit = player setUnconscious true; indirectHit = 0; indirectHitRange = 0; cartridge = "FxCartridge_65_caseless"; visibleFire = 5; I need the script to work in both multiplayer and singleplayer missions. thank you in advance. Share this post Link to post Share on other sites