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Project OPFOR is an initiative to bring community new forces and armies, which were/are involved in recent military events.

We will surely keep requirements as simple as possible, for now we only use AFRF and USAF from Red Hammer Studio.

GREF dependency will be probably added by the end of this year. 

 

Note: We DO NOT consider making dependency on modifications with poor quality.

That of course means Leights OPFOR Pack in now absolete with all the weaknesses it had, but

while rewriting it our main purpose was to offer compatibility with old classnames and files and we'v achived it.

 

We devided our mod into 4 pbo's (for more info and faction classnames check README file)

 

For my part I would like to invite all willing to work together to join our mod team

to bring to ARMA as many armies as possible and give it to community in one complex package.

 

DOWNLOAD:

Mega - https://mega.nz/#!voZyzCjQ!b5IL1eEYeateFzldLpLtpNG5Ovpy8QsMdTu0ElenkBQ

Steam Workshop - http://steamcommunity.com/sharedfiles/filedetails/?id=735566597

 

http://imgur.com/a/9nVey

 

Changelog:

(for complete check SW or README.txt)

0.2.4
- Added Datsun
- Added Land Rover (SPG-9)
- Added Flags for all factions
- Added More aks-74/aks-74u for Afghan Militia, Islamic State
- Added PM-63 for Afghan Militia, Iraqi Armed Forces, Kurdish Armed Forces, African Militia, Islamic State, Irish Republican Army
- Added Optional RDS compatibility pbo
- Fixed Boko Haram sides
- Fixed Priority on factions
- Fixed ISIS Uniforms (OPFOR is no longer naked)
- Fixed static.sqf editor script error (thanks to Spyderblack723)
- Fixed stringable error
- Fixed CfgMoves error (one left)
- Fixed Lee Enfield is back in VA
- Fixed Iraqi Armed Forces is now using AKM as main weapon
- Fixed RACS is now using M249 as MG and M24 as sniper rifle
- Improved ISOF units
- Improved Boko Haram groups (thanks to >D4S< Shepherd of Fire)
- Improved IRA and UVF groups (thanks to >D4S< Shepard of Fire)
- Improved Islamic State groups
- Improved ISIS HMMWV Textures
- Improved Iraqi HMMWV Textures

0.2.3
- Added Offroad M2 motorized groups for LOP_AM and LOP_AM_OPF
- Added Aks-74/aks-74u for some factions
- Fixed Eastern European civilians do not longer spawn with asian faces
- Fixed Uniform problems for Islamic State and Peshmerga
- Fixed Headgears in 3den are once more visible
- Fixed Commander and Gunner for T-55's
- Changed Some uniform names

 

Known Bugs:

- Generating ST on the fly is very slow .rpt error
- Missing some takistani clothes (help needed)
- Missing some dedicated textures for vehicles
- Black spots on Chedaki 03 uniform back
- Some 3den preview images are missing (IRA and UVF)

 

Credits:

- Red Hammer Studio for their awesome mod 
- Reyhard for a lot of help, T-72 CDF textures and permission to include his T-34 and T-55 
- Leight for his textures and willingness to work with me 
- zGuba for introducing me to the "world of configs" and answering my questions 
- Krukov and his International Expeditionary Unit for bughunting and feedback 
- Grim Panda and his Force Protection Combat Team for testing
- Ma77h3hac83r for new logo's 
- Stagler for his Chechen textures 
- Sharpmaster1379 for being an military advisor 
- Basher for helping with stringables
- brainslush for helping me fixing a lot of stuff 
- (SWE) Jonathan for assisting me with reworking the gallery 
- Aplion for permission using his physX configuration for landrover 
- Mikero for his awesome tools 
- Whole community for help, feedback and ideas 
- Bohemia for best game in the universe

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Steam Workshop link added !

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- added: T-34 and T-55 for some factions

 

so awesome! :yay:  :wub:

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@Keeway

 

Can I suggest something?

 

For some factions would be good to add also T-72B tanks with ERA (T-72B obr.1985 and perhaps for some more advanced ones also T-72B obr.1989).

 

For example Iraqi Army (they use them in real life), RACS, Ukraine etc.

In general I propose this:

Iraqi Army - T-72B obr.1984 and T-72B obr.1985.
RACS - T-72B obr.1984 and T-72B obr.1985.

CDF - T-72B obr.1984 and T-72B obr.1985, and T-72B obr.1989.

Ukrainian Army - T-72B obr.1984 and T-72B obr.1985, and T-72B obr.1989.

Afghan Army - T-72B obr.1984 and T-72B obr.1985.

ChDKZ - T-72B obr.1984 and T-72B obr.1985, and T-72B obr.1989.

Africans - T-72B obr.1984 and T-72B obr.1985.

 

And yeah I think rest can stay as it is.

 

Also change to a moe realistic ammo loadouts would be good, I noticed you gave these T-72B's 3BM32 APFSDS rounds, these are DU rounds inteded for war time only by Soviet/Russian Army, never exported.

 

If anything I suggest depending on how advaced some armies are, use 3BM15, 3BM22 and 3BM42.

 

Hope this will help to improve your project. :)

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BTW,if we gonna talk about tanks.

Export versions of T72 is:

T-72M = T-72A

T-72M1 = T-72A with extra armor screens.

T-72M1M = T-72M1,but with better electronic.Also equipped with Reflex Missiles and ERA.

T-72S = T-72B obr.1987,but it have diffirent ERA loadout than soviet.

 

Gonna find some photos,when reach home.

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A high quality "all in one" Opfor pack is always welcome. Especially one that covers Opfors for every theater of war.

Good luck with this.

On a side note, with the release of Tanoa and BI adding Chinese and French language, a Chinese faction or North Korean faction would also be a nice addition to this pack in the future.

Look forward to testing this mod out.

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BTW,if we gonna talk about tanks.

Export versions of T72 is:

T-72M = T-72A

T-72M1 = T-72A with extra armor screens.

T-72M1M = T-72M1,but with better electronic.Also equipped with Reflex Missiles and ERA.

T-72S = T-72B obr.1987,but it have diffirent ERA loadout than soviet.

 

Gonna find some photos,when reach home.

 

Ehm, not exactly.

 

Export versions of T-72 is:

T-72M = T-72

T-72M1 = T-72A.

T-72M1M = T-72M1 with new FCS, Relikt ERA, sometimes also Arena APS.

T-72S = Export variant of T-72B obr.1985 or T-72B1 depending on configuration.

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That would be nice if you could give me full list of t-72's for all factions, Damian. Also I (with reyhard help) already divided tank ammunition for our factions into three tiers.

TIER 1 (Countries) - rhs_mag_3bm32_7 rhs_mag_3bk18m_6 rhs_mag_3of26_5

TIER 2 (Guerillas) - rhs_mag_3bm29_7 rhs_mag_3bk18_6 rhs_mag_3of26_5

TIER 3 (3rd World) - rhs_mag_3bm26_7 rhs_mag_3bk14_6 rhs_mag_3of11_6

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Good addon, gald to see that LOPFOR is back as POPFOR. We had so much scenarios possibilities with LOPFOR.

I hope you will delete duplicates from RHS GREF, and that you'll drop those awefull russian helmet and use RHS one instead  ^_^

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Yup - delete factions that are already in GREF and require it instead.

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That would be nice if you could give me full list of t-72's for all factions, Damian. Also I (with reyhard help) already divided tank ammunition for our factions into three tiers.

TIER 1 (Countries) - rhs_mag_3bm32_7 rhs_mag_3bk18m_6 rhs_mag_3of26_5

TIER 2 (Guerillas) - rhs_mag_3bm29_7 rhs_mag_3bk18_6 rhs_mag_3of26_5

TIER 3 (3rd World) - rhs_mag_3bm26_7 rhs_mag_3bk14_6 rhs_mag_3of11_6

 

Sure thing.

 

Iraqi Army - T-72B obr.1984 and T-72B obr.1985.

RACS - T-72B obr.1984 and T-72B obr.1985.

CDF - T-72B obr.1984 and T-72B obr.1985, and T-72B obr.1989.

Ukrainian Army - T-72B obr.1984 and T-72B obr.1985, and T-72B obr.1989.

Afghan Army - T-72B obr.1984 and T-72B obr.1985.

ChDKZ - T-72B obr.1984 and T-72B obr.1985, and T-72B obr.1989.

Africans - T-72B obr.1984 and T-72B obr.1985.

Takistan - T-72B obr.1984 and T-72B obr.1985.

SLA - T-72B obr.1984 and T-72B obr.1985.

Ultranationalists - T-72B obr.1984 and T-72B obr.1985.

United Armed Forces of Novorossyia - T-72B obr.1984 and T-72B obr.1985, and T-72B obr.1989.

Of course if you will delete duplicates from RHS GREF, then disregard the ones listed here.

So yeah, should be fine.

 

As for ammo. I would change it that way.

TIER 1 (Countries) - rhs_mag_3bm42_7 rhs_mag_3bk18m_6 rhs_mag_3of26_5

TIER 2 (Guerillas) - rhs_mag_3bm29_7 rhs_mag_3bk18_6 rhs_mag_3of26_5

TIER 3 (3rd World) - rhs_mag_3bm26_7 rhs_mag_3bk14_6 rhs_mag_3of11_6

So only 3BM32 is replaced by 3BM42, simply because 3BM32 was never exported, and it should be fine.

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Keeway, how's the ALiVE compatibility nowadays? There was a lot of discussion with it essentially not working even recently on the (now defunct) Leight's OPFOR page.

I know you stated you were dedicated to resolving the problems. What's the status with this release? Did you guys fix the issues?

EDIT: Steam Workshop link is dead.

EDI2 2: Check that. I think it's Workshop having issues in general.

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Ehm, not exactly.

 

Export versions of T-72 is:

T-72M = T-72

T-72M1 = T-72A.

T-72M1M = T-72M1 with new FCS, Relikt ERA, sometimes also Arena APS.

T-72S = Export variant of T-72B obr.1985 or T-72B1 depending on configuration.

 

Nanana.

T-72 is T-72.Export Designation was the same,but there was some minor diffirences.

T-72_03.jpg

 

T-72M was downgraded T-72A.But still,despite lack of armor on turret and NBC protection system they still had 2A46 turret,not 2A26M2 and Night Vision Device.Yeap,they was close to standart T-72,but they didn't.

New_iraqi_army_tank.jpg

 

T-72M1.The main diffirence - 16mm steel plate,filled with sand.

T-72M1_2004_01.jpg

 

T-72M1M.Know qoute small about it.Kinda T-72A with ERA.Probably look like T-72AV,but not sure.

 

T-72S-well,looks like this.And yeap,I was mistaken here.ERA loadout earlier than 89 and also weakened.

14185713158953.jpg

 

BTW,don't forget,there wasn't only soviet versions.Lots of tanks been modified.Such as T-72M2 Moderna,equipped with 30mm 2A42 cannon on top.

021-T-72-M2.jpg

or PT-91 Twardy,based on T-72M.

PT-91_Ex.JPG

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Can I use 1 or 2 PBO instead 4 ? Fox example only po_factions_eu

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@GREF For now my plan is to make compatibility pbo that will overwrite Project OPFOR classnames with GREF ones. So, that means we will not delete CDF, ChDKZ or any other faction from our pack (for now at least).

And if we are into helmets I bet SSH68 was the problematic one, I forgot to announce that in changelog but it is already replaced by this from RHS.

Damian, thanks for that awesome list. I will surely make a good use of it ;)

If we are into Alive compatibility, I think we made it but feel free to test it and report if you find any problems with it.

@sammael You can always try but I dont guarantee you wont have problems with it, keep in mind you will still need po_main and po_vehicles. I bet eliminating pbo po_factions_me and _afr is safe for you.

@foxhound thanks for new mirror, but keep in mind that it is version 0.1

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Very nice! It seems to they seem to work fine with Alive.

 

I'd love to see some FIA equivalent faction with some armor and AK's.

 

Thanks for this guys!

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Awesome, I'll definitely test it Keeway.

You're commitment to fixing this mod, making amends with the community here, and putting in so much hard work over the last 6-12 months should really commended.

Thanks Keeway and Leight and congrats on the official re-release.

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very good work!

the SLA forces don't use the m1953 helmet instead sh68?

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Just wondering, how will Project OPFOR interact with GREF, as I do indeed like using it, but the duplicate factions are somewhat discouraging, and my preference would be that I would use the GREF factions as opposed to the P-OPFOR factions, but still keep those of the additional factions (i.e. Sahrani, Takistan, etc.)

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Congrats on the release with new name!

But! The new file structure became very uncomfortable! Previously I could not add some faction pbo's as their counterparts appeared in the RHS. Now everything is more complicated...

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Looks very promissing. I realy dig the four pbo's which allows us to only use the stuff we want. My unit is waiting for a long time for a HQ OPFOR mod, and it looks like we have two strong releases with GREF and this one here. 

 

Good luck and thanks much for your hard work and release!

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