nomadd 66 Posted March 6, 2016 @kennyleif Fastrope does not work with AI pilots. I asked a few pages back. It is not on the wiki but someone posted the change log and it is written there ( next time I will check change log). Share this post Link to post Share on other sites
kennyleif 20 Posted March 6, 2016 @kennyleif Fastrope does not work with AI pilots. I asked a few pages back. It is not on the wiki but someone posted the change log and it is written there ( next time I will check change log). But you can check if FRIES works when a heli is standing on the ground, engine off, right? Share this post Link to post Share on other sites
baermitumlaut 62 Posted March 6, 2016 But you can check if FRIES works when a heli is standing on the ground, engine off, right? Did you synch the module with the helicopter, as described in the ACE3 Wiki? Share this post Link to post Share on other sites
t.a.6 7 Posted March 6, 2016 Get |"Ghosthawk" with ai pilot| hovered above ground be in cargo and look in action menu. ``nothing more ```modules. Share this post Link to post Share on other sites
kennyleif 20 Posted March 6, 2016 Did you synch the module with the helicopter, as described in the ACE3 Wiki? I have a map with Synced, and one map without. And in Wiki, it only says that some choppers may need to be synced. So its not that clear. Get |"Ghosthawk" with ai pilot| hovered above ground be in cargo and look in action menu. ``nothing more ```modules. Not sure what you mean with action menu? Interaction? I have tried with little bird. What do you mean with ``nothing more ```modules. Share this post Link to post Share on other sites
t.a.6 7 Posted March 6, 2016 Yeah, interaction, sorry, `do not use "fries" modules Share this post Link to post Share on other sites
baermitumlaut 62 Posted March 6, 2016 @kennyleif: you cannot fastrope from the vanilla Little Bird. Normally it shows an error message, but the BI function used for showing said error message doesn't work in Eden. Share this post Link to post Share on other sites
kennyleif 20 Posted March 6, 2016 I use 2d editor. Still no message Share this post Link to post Share on other sites
baermitumlaut 62 Posted March 6, 2016 So you placed a Little Bird, synched it with the "Equip FRIES" module and on preview it did not show an error message? Definitely works for me, please check if you did everything correctly. Share this post Link to post Share on other sites
RenegadeKraken 0 Posted March 6, 2016 Hey guys, just redownloaded ACE and I have an issue with my injuries not showing up in the self interaction menu. Anyone know whats going on with this? Share this post Link to post Share on other sites
feiercrack 12 Posted March 7, 2016 hi all, where can i change the amount of spare wheels in vehicles? they have currently 1. i like to have 3 for an testing mission. How can i store the Virtual Arsenal (Ammobox) in an e.g. Offroad (armed, unarmed) ? i only get an ace error msg: Supply Box (NATO) can not be loaded... where can i edit the AI skills, like the Godlike behaviour? is there a chance to make the earplugs more quieter? finally, can i edit the tint of the sunglasses? many thanks in advance :-) Cheers Share this post Link to post Share on other sites
R. Razor [WP] 14 Posted March 7, 2016 Hi if anyone is able to help me with this. Is there any documentation for adding aircraft to the fast roping system. That or any info explaining what each of the variables used in the fastroping\cfgVehicles.hpp would be greatly appreciated. Thanks in advance. Share this post Link to post Share on other sites
jonpas 294 Posted March 7, 2016 Hi if anyone is able to help me with this. Is there any documentation for adding aircraft to the fast roping system. That or any info explaining what each of the variables used in the fastroping\cfgVehicles.hpp would be greatly appreciated. Thanks in advance. http://ace3mod.com/wiki/framework/fastroping-framework.html Share this post Link to post Share on other sites
Dockside 0 Posted March 7, 2016 Anyone getting an error about the "ACE Ragdolls" pbo being out of date? It doesn't seem to be a conflict with other mods and my CBA is the most up to date version yet the problem continues to persist and prevent me from using ACE. Tried reinstalling it but to no avail. Any suggestions? Share this post Link to post Share on other sites
cyruz 103 Posted March 7, 2016 Anyone getting an error about the "ACE Ragdolls" pbo being out of date? It doesn't seem to be a conflict with other mods and my CBA is the most up to date version yet the problem continues to persist and prevent me from using ACE. Tried reinstalling it but to no avail. Any suggestions? It's deprecated, delete it. Share this post Link to post Share on other sites
kennyleif 20 Posted March 8, 2016 Its it possible somewhere, to see a list of vehicles, ready for Fastrope, Vanilla and otherwise? Wich Vanilla helis are ready? Share this post Link to post Share on other sites
hipperion 1 Posted March 9, 2016 Hi, Im trying to run Ace 3 v3.5.0 on a dedicated server and when I do i get this error in rpt and my server does not show up in server browser 23:11:38 Unsupported language English in stringtable 23:11:38 Unsupported language English in stringtable 23:11:40 Warning Message: Addon 'ace_main' requires addon 'a3_sounds_f_mark' When i load the older version of Ace v3.4.2 it runs without any problems. CBA is up to date. Any suggestions? Share this post Link to post Share on other sites
stu81 45 Posted March 9, 2016 Might be a random question..... Anyone know how to make a marker show on map for all (CIVS/BLUFOR/IND/OPFOR) unconscious players needing ACE medical attention? Would like it if only the IND faction can see the markers if possible :) Cheers Share this post Link to post Share on other sites
Max255 59 Posted March 9, 2016 Hi, Im trying to run Ace 3 v3.5.0 on a dedicated server and when I do i get this error in rpt and my server does not show up in server browser 23:11:38 Unsupported language English in stringtable 23:11:38 Unsupported language English in stringtable 23:11:40 Warning Message: Addon 'ace_main' requires addon 'a3_sounds_f_mark' When i load the older version of Ace v3.4.2 it runs without any problems. CBA is up to date. Any suggestions? I saw a similiar issue recently, check if the server profile/system user name doesn't contain any unusual characters. Friend of mine had this issue when hosting company automatically named the profile his name which contained Polish character. Same rpt output as yours and server wouldn't start. Share this post Link to post Share on other sites
hipperion 1 Posted March 9, 2016 I saw a similiar issue recently, check if the server profile/system user name doesn't contain any unusual characters. Friend of mine had this issue when hosting company automatically named the profile his name which contained Polish character. Same rpt output as yours and server wouldn't start. server profile is c2036162... so this is not the issue. EDIT: Reinstalling the server solved the issue. Share this post Link to post Share on other sites
khaosmatical 237 Posted March 9, 2016 I've noticed today that when trying to launch the game with just ACE3 I am getting BattleEye blocking the loading of several ACE files. ace_medical.dllace_break_line.dllace_parse_imagepath.dllace_clipboard.dllace_fcs.dllace_advanced_ballistics.dllI've searched about BattleEye blocking files and found several things regarding 'Winsock resetting' but I just wanted to make sure first that this isn't an ACE known issue as this was not occurring yesterday. Share this post Link to post Share on other sites
stk2008 14 Posted March 9, 2016 funny that I have just seen this after I exited a game. Share this post Link to post Share on other sites
Moon_chilD 200 Posted March 9, 2016 I've noticed today that when trying to launch the game with just ACE3 I am getting BattleEye blocking the loading of several ACE files. ace_medical.dll ace_break_line.dll ace_parse_imagepath.dll ace_clipboard.dll ace_fcs.dll ace_advanced_ballistics.dll I've searched about BattleEye blocking files and found several things regarding 'Winsock resetting' but I just wanted to make sure first that this isn't an ACE known issue as this was not occurring yesterday. When I remember right that has been said right after the Update. The ACE team said back then to play without BattleEye until the .dll-files are whitelisted! Share this post Link to post Share on other sites
khaosmatical 237 Posted March 9, 2016 When I remember right that has been said right after the Update. The ACE team said back then to play without BattleEye until the .dll-files are whitelisted! I was unaware you could safely play without BattleEye/it would even let you play. Share this post Link to post Share on other sites
stk2008 14 Posted March 9, 2016 surely if the server your playing on runs BE then surley clients need to as well? Share this post Link to post Share on other sites