graemeshute 218 Posted July 31, 2016 I cant seem to find a step for step guide on how to do this. What I want is to set up a trigger that when a player controlled Blufor unit gets in the area. A command via side chat or global chat or command chat that says Base to Charlie 1 move to the town. I have tried to set call signs etc but it still list my name in chat as if I am issuing the orders to myself. So basically i want the "commander" at Base to issue me a command and then maybe me replying in return with "Roger moving out". Share this post Link to post Share on other sites
R3vo 2652 Posted July 31, 2016 Use BIS_fnc_EXP_camp_playSubtitles I've just created this page, if anything is unclear, let me know please. Edit: Alternatively, you can use my function. https://forums.bistudio.com/topic/192421-release-simple-conversation-script-apex-edition/ Share this post Link to post Share on other sites
M1ke_SK 230 Posted July 31, 2016 Use BIS_fnc_EXP_camp_playSubtitles I've just created this page, if anything is unclear, let me know please. Edit: Alternatively, you can use my function. https://forums.bistudio.com/topic/192421-release-simple-conversation-script-apex-edition/ Thank you for wiki Share this post Link to post Share on other sites
graemeshute 218 Posted July 31, 2016 Well being a complete idiot I pasted this into a trigger as a test [ ["CROSSROAD","Mission is a go, I repeat, mission is a go! Crossroad, out.",0] ] spawn BIS_fnc_EXP_camp_playSubtitles;//Shows a subtitle immediately I get a syntax error. Sorry guys I need a step by step process on how this is done. My apologies for not being able to understand these things. Share this post Link to post Share on other sites