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Hey There  ,

This is a Simple Restexture  of the Stealth Uniform in all NATO Patterns !

The Stealth Balaclava's are  WIP !

Classnames :

KMZ_u_B_MTP_stealth  - MTP Pattern Stealth Uniform

KMZ_u_B_TNA_stealth  - MTP Tropic  Pattern Stealth Uniform

KMZ_u_B_CTRG_A_stealth - CTRG Altis Pattern Stealth Uniform

KMZ_u_B_CTRG_U_stealth - CTRG Urban Pattern Stealth Uniform

KMZ_Stealth_Balaclava_MTP  : MTP Stealth Balaclava

KMZ_Stealth_Balaclava_TNA   MTP Tropic Stealth Balaclava

To Do List :

 Create Urban and Altis CRTG Pattern for the Stealth Balaclava's
Optimize MTP Textures
Survival Uniform Reskins !!

 

Download : http://steamcommunity.com/sharedfiles/filedetails/?id=734567269

 

Alt. DL Link : http://s000.tinyupload.com/index.php?file_id=00430228625885725726

 

Screenshots :

OPobJxX.jpg

 

24GeWJY.jpg

 

Nou7Iww.jpg

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Oehh, I really like these.

I'm sure you've thought of this too:

Stealth Combat Helmets

The triangle pattern

Rubbery texture

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 Create Urban and Altis CRTG Pattern for the Stealth Balaclava's

Optimize MTP Textures

Survival Uniform Reskins !!

 

 

Indeed I did ;)

 

if you mean the Survival Uniforms with Rubbery ;)

 

in the Stealth Helmet , Dont know if it has the same texture as the other helmets but its worth a try.

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been waiting for this

if you could make the uniform weight and carryload in line with vanilla that would be perfect!

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Indeed I did ;)

 

if you mean the Survival Uniforms with Rubbery ;)

 

in the Stealth Helmet , Dont know if it has the same texture as the other helmets but its worth a try.

 

With rubbery i meant that the vanilla stealth uniform has this rubber-like smooth texture (as opposed to the other NATO uniforms). (I'll provide an image or two to clarify, but I'm short on time right now)

 

Will you also do the T-shirt and rolled sleeves variants?

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ah i know what you mean ;) if you knock up texture quality u see that its already in there i just replaced the _co part no _NOHQ or SDMI's

 

on t-shirt and sleeve parts i could but i actually dont see the point ;o they arent really effective in TI masking

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uniform mass and storage is fixed and will be released with the new update .

 

working on the CTRG Masks atm

 

zTZe1CB.jpg

 

Sai26uR.jpg

 

 

what do you think ?

 

and also is there a need for Plate carriers in the dazzle camo ?

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absolutely if you are willing to go so far it would be fantastic to have dazzle carriers, assault packs, kitbags, and heavy vests.

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wQYcdsX.jpg

 

 

 

FDoiE4K.jpg

 

Small Update on the WIP

 

gonna do Backpacks tomorrow and optimize the helmet textures - Gn8 every body !

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pattern seems a bit sparse on the vests and not quite following the "rules" of the fatigue patterns (ex. all vertices touch either another vertex or side), are these directly transplanted from the fatigues or from scratch?

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I reworked the Dazzle Pattern, iam also thinking of dividing the addon into two addons one for ctrg Apex Additions same for NATO , and i might throw in a Goodie or two ;)

 

here are some Screenshots :

 

 

 

IDi1QCW.jpg

CTRG 03 Operatives Stacking up to Move into a Building in Zargabad.

 

 

b587Yg5.jpg

CTRG 15 Operatives in A firefight with Red Tiger Para-Militaries.

 

 

 

xVzTEvZ.jpg

CTRG 14 Operatives Stepping off at a Corner in Georgetown

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are there any plans to texture the stealth helmet for altis/urban?

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when the Samples are out yes -  so far i only retextured the vanilla stuff ( except the stealth uniform ofc which uses oddly enough the same texture as the rest of the uniforms )

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