Benoit Katecpo 2 Posted July 9, 2016 Hello ! I've created a script with the "SetOwner" command. I know it can be only executed on the server, so I used remoteExecCall to call it.The call works, the file is called and it said a thing in my log (diag_log command to test). So the file is called, but objects remain remote :( My file : private ["_obj", "_toOwn"]; _obj = _this select 0; _toOwn = _this select 1; _toOwn setOwner (owner _obj); diag_log "Called"; How I called it : [_obj, _toOwn] remoteExecCall ["Server_fnc_Own", 2]; In my log I have : Called, but the object remains REMOTE. How can I own the object ? Thanks a lot ! Share this post Link to post Share on other sites
kylania 567 Posted July 10, 2016 _obj is some non-AI object and _toOwn is a player object? Share this post Link to post Share on other sites
Benoit Katecpo 2 Posted July 10, 2016 @kylania Yes, _obj is a vehicle, I've entered in it, so the vehicle is local, but _toOwn is a vehicle which is remote Share this post Link to post Share on other sites