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oddballsix

Why has BI ignored searchlight scripting support since 2013?!

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Tilion confirmed the functionality exists in the engine in July 2013:
https://forums.bistudio.com/topic/146430-reflector-lights/#entry2372239

 

I created a new system listing to help track this, but couldnt integrate past / legacy items:

https://feedback.bistudio.com/T119160

 

This has been raised as a feature with no BI response for literally years:

 

March 2013

https://feedback.bistudio.com/T59877

 

June 2013

https://feedback.bistudio.com/T68596 

 

June 2014

https://feedback.bistudio.com/T77584

 

June 2014

https://feedback.bistudio.com/T77590

 

Directional lights also need to create a small amount of off-axis illumination based on reflections and the light sourcing:

 

May 2014

https://feedback.bistudio.com/T98482

 

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Because we got awesome new Thermal/NVG goggles now and would just shoot out the lights anyways? :)

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technically it is very possible to steer the light from the pointlights into a single focused direction, of course its not very easy to get the desired effect pointing the way you want it, I was able to get it to change direction by attaching the light to an object then moving it around (setLightAttenuation)

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technically it is very possible to steer the light from the pointlights into a single focused direction, of course its not very easy to get the desired effect pointing the way you want it, I was able to get it to change direction by attaching the light to an object then moving it around (setLightAttenuation)

I think the challenge is creating the directional light in the first place and attaching it to editor objects.  Delving into class names and class attachment rather than having a scripting interface like we do with "orb" lights is a significant limitation to do things like prisons, directional night lighting for landing spotlights, and many other things I am sure I havent thought of but others will.

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Hrm... this limitation is really annoying, been waiting quite a while for it to get fixed.

The have spotlights in their engine (most vehicles have them) we just can't creat them via script. So yes this change would actually require minimal effort for them.

 

What we have:

#lightpoint

 

What has to be added:

#lightspot

 

Simple as that.

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