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PHXAdmin

PHOENIX OUTCRY

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Hi all.

 

I'd like to invite all of you to come try out our new multiplayer mission we call "Outcry." It's a PMC themed mission with many unique features (including jail for teamkillers!), and you can save your gear and progress on the server.

 

We also build custom ops for Saturday nights. We welcome feedback.

 

Filter PHOENIX in the multiplayer lobby, and choose the Phoenix Consulting Group server.

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On 7/5/2016 at 6:03 PM, PHXAdmin said:

Hi all.

 

I'd like to invite all of you to come try out our new multiplayer mission we call "Outcry." It's a PMC themed mission with many unique features (including jail for teamkillers!), and you can save your gear and progress on the server.

 

We also build custom ops for Saturday nights. We welcome feedback.

 

Filter PHOENIX in the multiplayer lobby, and choose the Phoenix Consulting Group server.

Would you consider publishing the mod to steam workshop. Used to come and play this on your server a while back. Would love to put it on my server to enjoy some old times.

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Outcry is now back online with major improvements! Look for Outcry Dynamic Mission Generator on the server listing.

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Updates Today

 

Outcry Updated Today

Fixes - LT Perris contract issue where AI doesn't give kill rewards fixed - Random issues with player key bindings not working. Added delay to intro to allow correction - Push notification show up for JIP players after relief contract was completed bug fixed - Random issues with ammo crate at Armory getting damaged fixed - Font size increased in service pad menus - Fixed storage container menu buttons - Case Worker chat notifications that give details on contract intel fixed(edited)

Changes - Experiment Drone contract now has a different loadout - Removed 2nd primary weapon function (Broken) - Removed sagonisi from Altis filter for Hill's Intels - Strike supports removed (Broken and needs rewrite) - New players now starts game inside detention center away from any combat at base - Team Leader now has respawn on person removed while in jail - All out of pocket money is now lost when disconnected from server - New players will now start with 300k instead of 100k - New players no longer required to play tutorial when joining in - New Outcry training sign updated at HQ by flag. Plans for expanding more tutorials are have been made - Base tutorial will be available now at the training sign at HQ to complete at anytime - Briefing notice now added to into every time you long with key notices and key function updates - Triggers removed from brief base tutorial that force players to complete tutorial - Player protection removed while tutorial is active - Brief tutorial rewritten. - Miner 49er contract removed from HQ for final rewrite(edited)

Added - MHQ will now give land vehicles camo depending if Arma has it defined. Camo will decrease AI visibility - Armor Upgrades will now add steel plating around the vehicle if Arma has it defined. Steel plating will block damage and will fall off. - Added map filter coding to prepare for multiple outcry maps - Added debug option for admin menu - Added player key bindings to debug option in admin menu - Changing job classes can now be done in game - Job class change requires to be with in 20 meters of HQ - Player locations are now saved and players will now start where they last left off. - Global notifications when players are auto kicked from server for team kills, bad mods or just being a dick - Confirmed kills goals for daily reward generator now active - Wolfgang award goals for daily reward generator now active - Daily one time reward for logging in and playing for two minutes of 20k now active - Selling vehicle award goals for daily reward generator now active - Small contract completion rewards now active - Kills without dying goals now added to daily reward generator - G. Smith confirm kills lifetime award now active! - Added custom action hero names to each player slot

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