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Ixian

How to activate radio option after guy is in area?

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I'm making a cool mission using King Homers version of the F-117. Anyways the blackop is searching for a hidden scud somwhere on the island.

I set it up so my guy can call the F-117 to take off and go and destroy the scud but I don't want him to be able to do it pre-maturally. I either want the option to be available when hes in the area. I tried setting up a trigger activated by west then syncronize it when the event but I guess I'm doipng something wrong. any helP?

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to init line of player or into init.sqs put :

0 setRadioMsg "Null"

It disables Alpha code.

Then make trigger with 0,0 axis with condition :

(player knwsabout scudName)>=2

an on activation : 0 setRadioMsg "Call F-117"

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Or...

Place a trigger covering the area where you want the team to be to be able to call for the F-117. Group it to the team leader, and set "Any group member", "Present", in the trigger. In the On Activation field, put:

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">teamAreInTheArea = true<span id='postcolor'>

You can change "teamAreInTheArea" to whatever you like.

Now, in the trigger you already have in the purpose of calling in the F-117, put in its Condition field:

</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">teamAreInTheArea<span id='postcolor'>

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