classic 38 Posted September 10, 2016 (edited) Anyone want to help translate these? Rappel Self Rappel AI Units Detach Rappel Device All rappel anchors in use. Please try again. Moving too fast! You've lost grip of the rope. Arma supported languages: Czech, French, Spanish, Italian, Polish, Portuguese, Russian, German, Korean, Japanese Japanese: ラペリングをã™ã‚‹ AI ユニットã¸ãƒ©ãƒšãƒªãƒ³ã‚°ã‚’ã•ã›ã‚‹ ラペリング器具をã¯ãšã™ 全アンカーãŒä½¿ç”¨ä¸ã§ã™ã€‚ã‚‚ã†ä¸€åº¦è©¦ã—ã¦ãã ã•ã„。 é™ä¸‹é€Ÿåº¦ãŒã¯ã‚„ã™ãŽã¾ã™ï¼ãƒãƒ¼ãƒ—ã®æŠŠæŒã‚’ç„¡ãã—ã¾ã—ãŸã€‚ Edited September 11, 2016 by classic Share this post Link to post Share on other sites
Heartbroken 14 Posted September 10, 2016 French : (For the moving too fast part I'm assuming you can only go downwards here so don't use this translation for urban rappelling :) Rappel Self : Descendre en rappel Rappel AI Units : Faire descendre les unités IA en rappel Detach Rappel Device : Détacher le harnais All rappel anchors in use. Please try again. : Tous les mousquetons sont utilisés. Réessayer plus tard. Moving too fast! You've lost grip of the rope. : Descente trop rapide ! Vous avez lâché la corde. Share this post Link to post Share on other sites
domokun 515 Posted September 10, 2016 Anyone want to help translate these? Rappel Self Rappel AI Units Detach Rappel Device All rappel anchors in use. Please try again. Moving too fast! You've lost grip of the rope. Arma supported languages: Czech, French, Spanish, Italian, Polish, Portuguese, Russian, German, Korean, Japanese Does the last message mean that the operator descended the rope too fast? Or does it mean that the vehicle bearing the rope is travelling too fast? If it is the former, then I suggest changing to "You descended too fast! You've lost grip of the rope" If it is the latter, then I suggest changing to "You were towed too fast! You've lost grip of the rope" Hope that helps Share this post Link to post Share on other sites
zagor64bz 1225 Posted September 10, 2016 Italian: Rappel Self Rappel AI Units Detach Rappel Device All rappel anchors in use. Please try again. Moving too fast! You've lost grip of the rope. Scendi in doppia Fai scendere le unità AI Stacca la corda Tutti i punti di ancoraggio in uso. Prova di nuovo. Sei (sceso=descended) troppo veloce!! Hai perso l'aderenza alla corda... Share this post Link to post Share on other sites
madpat3 29 Posted September 11, 2016 German: AbseilenKI Einheiten abseilenAbseilgerät lösenAlle Ankerpunkte fürs Abseilen belegt. Bitte nochmal versuchen.Geschwindigkeit zu hoch! Du bist vom Seil abgerutscht. Share this post Link to post Share on other sites
duda123 1341 Posted September 11, 2016 Latest update is getting close. Working great in SP and just finished the first pass at making it MP compatible. Will be testing it out in MP tonight. Here's the full list of changes: 1. Rappelling in MP won't look jumpy. 2. Visually, the rope won't lag behind the player when moving quickly. 3. Once you reach the ground, your player will automatically pull 3m of rope through the rappel device. You can walk around as long as there is slack in the rope. Player must manually detach from the rope. AI will auto-detach. 4. If the player doesn't detach, they can be lifted by the helicopter. This includes jumping off a building with the rope still attached :) 5. The player will be injured if they land on the ground too fast. e.g. hit the ground at 60MPH and you're going to die. 6. Shooting while rappelling is going away. You'll also be in 3rd person while rappelling. No action will be available while on the rope in the air. Unfortunately running into MP issues... will keep you posted. Share this post Link to post Share on other sites
ceeeb 147 Posted September 11, 2016 Does the last message mean that the operator descended the rope too fast? Or does it mean that the vehicle bearing the rope is travelling too fast? If it is the former, then I suggest changing to "You descended too fast! You've lost grip of the rope" If it is the latter, then I suggest changing to "You were towed too fast! You've lost grip of the rope" Based on my testing, the text is used when the chopper flies too fast while the player is on the rope. Share this post Link to post Share on other sites
madpat3 29 Posted September 16, 2016 could you make your advanced mods a bit more challenging. like you must have a certain item inside your inventory to rappell down a helicopter/building or towing cars? there is no need to make that item visible 3d-object (just create a new class of a small vanilla item and name it rope) 2 Share this post Link to post Share on other sites
DJankovic 401 Posted September 17, 2016 Great stuff duda :D Love the detach self option can u tell me if helo lifted he would be flying with it?? or the rope would just follow helicopter with the guy on the ground 1 Share this post Link to post Share on other sites
madpat3 29 Posted September 17, 2016 4. If the player doesn't detach, they can be lifted by the helicopter. This includes jumping off a building with the rope still attached :) Share this post Link to post Share on other sites
domokun 515 Posted September 17, 2016 Based on my testing, the text is used when the chopper flies too fast while the player is on the rope. Based on your feedback, I suggest that duda123 replace "Moving too fast! You've lost grip of the rope." to "You were towed too fast! You've lost grip of the rope..." Share this post Link to post Share on other sites
corporal_lib[br] 396 Posted September 18, 2016 Based on your feedback, I suggest that duda123 replace "Moving too fast! You've lost grip of the rope." to "You were towed too fast! You've lost grip of the rope..." In this case, based on Domokun suggestion, this should be translated to portughese, Duda123: "Seu transporte está muito rápido! Você soltou-se da corda de rapel!" I hope you sort the MP issue fast =) cheers! Share this post Link to post Share on other sites
Heartbroken 14 Posted September 18, 2016 Based on your feedback, I suggest that duda123 replace "Moving too fast! You've lost grip of the rope." to "You were towed too fast! You've lost grip of the rope..." In this case, based on Domokun suggestion, this should be translated to portughese, Duda123: "Seu transporte está muito rápido! Você soltou-se da corda de rapel!" Same here for the French translation, it should instead be something more like : "Transport trop rapide ! Vous avez lâché la corde." Share this post Link to post Share on other sites
ricoarma 5 Posted September 25, 2016 Hello,I tested your addon, it's really not bad. But I would like to know how to use with ACE.For ACE cancels any bases interractions. <_< Thank you for the answer. ;) Share this post Link to post Share on other sites
Bamse 223 Posted September 25, 2016 ACE has no effect on any of dudas' rappelling mods. Just scroll and use. :) Share this post Link to post Share on other sites
khaosmatical 237 Posted September 25, 2016 Is the locking to third person part possible to change or will it be locked to third for the future of development? 1 Share this post Link to post Share on other sites
mihal190 79 Posted September 27, 2016 Polish! Rappel Self - Użyj sprzętu Wspinaczkowego /or/ Zjedź na linie Rappel AI Units - Użyj sprzętu Wspinaczkowego na AI /or/ ześlij AI na linie Detach Rappel Device - Odczep Urządzenie Wspinaczkowe /or/ Odczep Linę All rappel anchors in use. Please try again. - Wszystkie kotwiczki są w użytku. Proszę spróbować ponownie Moving too fast! You've lost grip of the rope. - Poruszasz się za szybko, Wypuściłeś linę Rappel mean climbing using rope, so thats the reason why you have other translations if your mod is using a Fast-rope use second version, if you mean Rappel use first Share this post Link to post Share on other sites
duda123 1341 Posted September 30, 2016 Thanks everyone for the translations! I might add these in to the current version. If anyone wants to try out the new version of rappelling, it's in the github dev branch. Unfortunately I have only so much time to dedicate to this stuff. Since the MP issue seems like a major roadblock, I wouldn't hold your breath on this getting released anytime soon. Stinks because this was the basis for the SPIE / sky hook addons. Might need to fall back to a client side addon for those to make it work :( 1 Share this post Link to post Share on other sites
ricmaughn 0 Posted October 8, 2016 hi anyone else having probs with infantry stuck in rappel animation at start of game if you do can anyone suggest a fix i am using the dev build thanks Share this post Link to post Share on other sites
jaaxxxxon 140 Posted October 8, 2016 Thanks everyone for the translations! I might add these in to the current version. If anyone wants to try out the new version of rappelling, it's in the github dev branch. Unfortunately I have only so much time to dedicate to this stuff. Since the MP issue seems like a major roadblock, I wouldn't hold your breath on this getting released anytime soon. Stinks because this was the basis for the SPIE / sky hook addons. Might need to fall back to a client side addon for those to make it work :( I don't think anyone would mind a client-side addon, it can't really be more than a few megabytes anyways, right? 1 Share this post Link to post Share on other sites
ricmaughn 0 Posted October 10, 2016 the problem with infantry stuck in rappell animation seems to be related to the Dev build only on trouble shooting only started happening after update this weekend reverted to non Dev and problem was solved can anyone suggest a fix for the dev build Thanks Share this post Link to post Share on other sites
silentghoust 132 Posted October 13, 2016 Question, I noticed that due to lag. or a sudden movement with the helicopter can cause it to explode when deploying troops. Why the pilot making a mistake isn't my issue. I have found that players in public servers, although unintentional. Jump the gun a bit early and can cause unnecessary deaths. Is there any chance we could see a master safety switch for the pilot, so he can decide when players can repel? 1 Share this post Link to post Share on other sites
john111 76 Posted October 13, 2016 A +1 for the Master Switch from me. Share this post Link to post Share on other sites
muramasa 1 Posted November 15, 2016 I got a error when add new mod. Server stops when set to mods="mods/@CBA_A3;mods/@ALiVE;mods/@AdvancedRappelling" with following error: Cannot open file '/arma3/install/mods/@AdvancedRappelling\addons\ar_advancedrappelling' Server runs normally when set to mods="mods/@CBA_A3;mods/ALiVE" I suspect backslash. How can I fix it? Share this post Link to post Share on other sites
Gunter Severloh 4056 Posted November 15, 2016 muramasa wrote: I got a error when add new mod. Server stops when set tomods="mods/@CBA_A3;mods/@ALiVE;mods/@AdvancedRappelling" with following error: Cannot open file '/arma3/install/mods/@AdvancedRappelling\addons\ar_advancedrappelling' Server runs normally when set tomods="mods/@CBA_A3;mods/ALiVE" I suspect backslash. How can I fix it? Is that your exact startup parameter for the server? Shouldn't it be this: @AdvancedRappelling;mods I'm missing why the ;mods are put in there, normally a server is run like client startup at least from my experience with gameservers. Share this post Link to post Share on other sites