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all3n

Blackfish Auto-orbit script?

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Been mentioning this to a few people as im not knowledgeable enough to do it myself, im VERY interested in an Auto-Orbiting script for the Blackfish gunship for pilots. A little more in depth explanation would be i place a marker on my map, and my blackfish will automatically circle that marker at set ranges. Say 1000,1500,2000,2500,3000? hopefully a way similar to the Autopilot-landing works, so that i can use this as a pilot and take over controls when i need to. as of now ive been circling manually and while it works fine, we usually stay in a single AO for 30+ minutes so holding a perfect orbit gets tiring very quickly. Hopefully im not the only one thats thought of this :D

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A Loiter Counterclockwise Circle waypoint works somewhat OK.  But since the cross hairs don't lock on a point like the UAV does targetting is stupid.  Also they don't compensate for speed either, so I've never seen a Blackfish attack be on target.

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A Loiter Counterclockwise Circle waypoint works somewhat OK.  But since the cross hairs don't lock on a point like the UAV does targetting is stupid.  Also they don't compensate for speed either, so I've never seen a Blackfish attack be on target.

Indeed, but all im looking for is a way i can remain in the pilot seat but still enable the loitering, my gunners are compentent enough to adjust leads with their shots, so im leaving all of that up to them, i just need a way to remain in a circle pattern around the AO for 30+ minutes without developing carpel tunnel in my wrist using my joystick lol

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While the A-10C has bank hold autopilot, Arma does not.  I'm sure there's probably some crazy velocity changing method of doing it, but I lack the skills to make that happen. :)  Hopefully a script wizard will chime in with some ideas.

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You could hack it I suppose:

1. Create a Ai unit with same gear as player.

2. Switch player with AI and give AI loiter waypoint.

3. Let player see through AI's eyes and add an action to be able to revert to normal.

I'll let someone more math savvy come up with a bank hold feature.

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You could hack it I suppose:

1. Create a Ai unit with same gear as player.

2. Switch player with AI and give AI loiter waypoint.

3. Let player see through AI's eyes and add an action to be able to revert to normal.

I'll let someone more math savvy come up with a bank hold feature.

Were on the right track, but the current loiter WP dosent allow me to make adjustments to range

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Woo!  From today's dev branch changelog:

 

 

Eden Editor

  • Added: A new ‘Loiter Altitude’ waypoint attribute

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If the planes had a good trim system like the helo's you could trim the circle pattern in with joystick and adjust your speed via throttle. This would allow you to trim in your circle pattern and take your hands of the controls for as long as you wanted.

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