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SGT Fuller

Muzzle_flash

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Im having some issues with my muzzle_flash. It continues to show even though i am not firing. If anyone knows of a solution please help me out.

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Check your selection naming. Also make sure it is listed in your moidel.cfg sections. 

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selectionFireAnim = "zasleh"; (or whatever yours is named...)

 

defined in each turret?

 

each different muzzleflash defined in the sections of the model.cfg?

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