Housesparrow 8 Posted June 14, 2016 I thought BIS has this stuff sorted out by now. Having downloaded the beta content for Arma 3, which includes the new Tanoa map, I was very surprised to see this very annoying LOD and texture popping. Either this must be an obvious issue for everyone to see, or perhaps this is something related to me using an AMD Radeon 290X card (which I doubt). Here are two examples: It seems to me, that there is something funny with how a texture is placed onto the roof of the building here, as if being enlarged, maybe something wrong with the UV's? It also seems that the LOD's models of these types of buildings, are so crudely made, that there is great difference in the general shape of the building. Presumably, this type of building is already a simple model, so why not try maintain the shape throughout the LOD objects? This other isssue isn't really shown that well in the screenshots above, but can be seen slightly on the building to the front right I think. It was obvious when hovering a heli above this village. Share this post Link to post Share on other sites
Housesparrow 8 Posted June 14, 2016 In addition to what is shown in the screenshots, when walking around I can also see how the LOD models apparently switch between two LOD models, even back and forth as you move only forward, as if the game can't make up its mind about what LOD model to use. These are my video settings in Arma 3: Quality Sampling = 100% Texture = Ultra Objects = Ultra Terrain = Ultra Shadow = Ultra Particles = High Cloud = Ultra P.I.P = High Visibility Overall = 3800 Object = 3200 Shadow = 100 Lighting HDR = Standard Dynamic Effects = Ultra Water reflections = Very High Display Display mode = Full screen Resolution = 2560 x 1440 Aspect ratio = 16:9 wide Vsynch = disabled Postprocesses: Bloom = 100 Radial blur = 100 Rotation blur = 100 Depth of field = 100 Sharpen filter = 100 AO = HDAO high Caustics = enabled Antialiasing FSAA = x8 ATOC = All trees + grass PPAA = FXAA Ultra Aniso.filtering = Ultra Additional information: I currently use the AMD Crimson 16.5.3 driver. i7 2700k @ 4.6GHz, 512GB SSD, 32GB DDR3 RAM Share this post Link to post Share on other sites