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ENFORCER [Police and Punks] MOD

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UPDATE

 

ENFORCER MOD ver0.3
 

(you need require the TRYK Multiplay Uniforms ver 0.94b and TAC Vests ver1.1.0)

 

DL

Enforcer0.3

bisign

 

Added:
-Female combat uniform (ACU/Gray, Black)
-Shirt with sleeve clothes(Male and Female)
-Female Glass
-Female Cap and Pakol

Fixed:
-overlap point data for Female Uniforms
-Female Head position and Hair model for use vanilla glass and helmet
-

Deleted:
-Female Head 4,6
-Punk hair1
-Female helmet

 

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B1C23EF1153E434045C54A111759926EF2C26E1E
 

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Love your work man. Would really like to see more crazy hair-items.

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thank you for mirror link.

and, link the new "TAC vests1.1" please. :)

 

 

 

might want to fix compatibility with Apex

http://pastebin.com/t9eKh0qB

fix would be 

class Uniform_Base: ItemCore
{
class ItemInfo;
};
and remove class ItemInfo; from the main cfgweapons

 

I try it.

 

 

Love your work man. Would really like to see more crazy hair-items.

 thank you. I make it.

 

 

 

 

 

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7C1A46028BF7E511628FA9F91C1949E5B44ED360

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UPDATE

 

ENFORCER 0.4

 

[requirements]

-@TRYK 0.94

-@TAC 1.1.1

 

DL

 

Co8evogVIAA3aNt.jpg

 

------------------------------------------------------------------
TRYK0.94 has this error message. *NOT @EF and @TAC
"No entry 'bin\config.bin/CfgWeapons/ItemInfo.scope"

------------------------------------------------------------------

--------------------

Fixed:
-error message "ItemInfo"

Changed:
-Hair Texture

Added:
-Hair(helmet class)
-Female soft body armor
-Female Heads(4,6)
-Female Shemagh

-------------------------------

 

 

 

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4FE0017776F551B834DCE464FD9583269D1CEA66

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back from holidays and i find some good and nice updates   :)   thanks for them and thanks for the Polizei translation on the vest ;)     

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A simple question here. If someone is able to, could you upload a video of the female models in action? Would be nice to see how the animations look. I'm curious to see if the claim of how complex the animation work required would be to implement women.

How do people find the animations, does it look weird?

This opens up a lot of options, great work dude!

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A simple question here. If someone is able to, could you upload a video of the female models in action? Would be nice to see how the animations look. I'm curious to see if the claim of how complex the animation work required would be to implement women.

How do people find the animations, does it look weird?

This opens up a lot of options, great work dude!

Animations work normal, because these female bodies uses male skeletons.

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after comming back from holiday i have been playing arond with this mod and i have to say (again)  loving it  :)   i do have a small request (again :P )  i'll ask it and then i will shut up for a while :P    could you also please create a  GENDARMERIE vest (the MP5 and G36 polizei vests) ? it would be Epic for Tanoa cops ...

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Animations work normal, because these female bodies uses male skeletons.

So it doesn't look weird with male animations on female bodies? They seem to have different proportions as well, it still works fine?

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So it doesn't look weird with male animations on female bodies? They seem to have different proportions as well, it still works fine?

they just have big manly hands, but yes works fine

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You need to understand this mod is NOT FEMALE MOD, and its not important to me.  :)

 

That extends body parts like a gum when it uses out of male skeletons.

Im shaping up to female hands. But its limit of male skeleton.   L:shape up R:ver 0.44B59BB8B02ECF2AF5AEF824C099F4F531C0B1A8D

 

36A396532D2937EFD8A0D4CFA1C4625E3763030A

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You need to understand this mod is NOT FEMALE MOD, and its not important to me.  :)

 

That extends body parts like a gum when it uses out of male skeletons.

Im shaping up to female hands. But its limit of male skeleton.   L:shape up R:ver 0.4

The thing is, good sir, is that not only have you provided a mod that is amazing, I think you also have proved Bohemia Interactive wrong in some regards. I am asking these questions because they (and others) have claimed that female models have been impossible financially as they require their own animations and skeleton. We've been told that using the male skeleton would give weird results that looks terrible and won't work. Based on the replies to my question, this seems to have been disproven to some extent.

If I understand correctly, female skeletons would make it better, but it also seems like you have been able to make functional and well made female models that doesn't look awkward or weird.

Edit: After testing, this really did prove BIS wrong in some regards. Female civillians on the level of ARMA II would be decent enough and with better functionality using this method. Giving them their own gear in less variety is better than having none. Thank you for a great mod Zabb!

 

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Hi,

This mod looks really promising at breaking up the 'all male civilian population' experienced in arma: also gives options for the lady of our group. However the requirement of TRYK mod is holding me back as that mod is essentially a dead mod due to author losing source files. Is this mod looking at moving away from that compatibility? or is there a chance for a 'lite' standalone version? (equally on a personal note I've never liked the TRYK mod as it adds too much unnecessary - to me at least - stuff to the virtual aresenal)

Cheers,

V

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Hi,

This mod looks really promising at breaking up the 'all male civilian population' experienced in arma: also gives options for the lady of our group. However the requirement of TRYK mod is holding me back as that mod is essentially a dead mod due to author losing source files. Is this mod looking at moving away from that compatibility? or is there a chance for a 'lite' standalone version? (equally on a personal note I've never liked the TRYK mod as it adds too much unnecessary - to me at least - stuff to the virtual aresenal)

Cheers,

V

 

Actually, no chance "stand alone" version, because EF is using many texture and material from @TRYK and @TAC.

 

>>However the requirement of TRYK mod is holding me back as that mod is essentially a dead mod due to author losing source files.

Yes, Im working to repair the TRYK, and Enforcer mod includes some repaired items.

Ah, maybe you dont know, Im menber of TRYK. :icon_hm: 

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[WIP] SUV

 

sniper position on the roof.

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fitted the male skeletons and shaped different faces.

 

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no effect

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It's always good to see creative (and different) mods like this.

 

Looks great! :)

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