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Tanoa discussion (Dev-Branch)

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Please stream exploring the map i need it so badly

Edited by R0adki11
removed capitalisation

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floating cindar blocks object , with location  

It is the dev branch, so expect bugs and issues ;). Perhaps log a ticket so BIS can fix it :)

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Does this mean not just PuFu is on Tanoa in the game right now?

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2d1e563138ee5b63e89f94ef7073bb35.png

 

 

 

IT'S ALIVE!   

 

A big thanks to all at Bohemia Interactive and at Steam for pooling together so we can play today! Bravo guys, bravo! :D

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HOLY SHIT IT's FIXED! I just got the 6gb update..

1.0 He's right! 4.9 Gb update 1.0

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Aye, the download started and I'm off to work in 10 mins, gonna be a looong shift  :lol:

Stay awake and safe in the morning traffic people!  :sleep:

Don't worry, it's just the map so far. No new gear or vehicles, that's the REAL exciting stuff :)

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great, now I wont definitely go sleep.

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Does this mean not just PuFu is on Tanoa in the game right now?

 

2d77c594862dfb7ca8379dca8a60f9b5?s=100&d

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more floating cindar blocks :P

 

No disrespect but....shaddup! Save it for the Feedback Trackers! This is a moment of congratulations to the devs for letting us play on Tanoa today!! :D

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Now my question is how can we easily report all objects misplacements  but to keep spamming and overreporting(if this is even a word)  on the feedback tracker etc.

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Wow. Amazing.  This map is so beautiful and the performance is spectacular with everything set to ultra.  Getting about 50 fps which is fantastic.

 

Q0qnnA0.jpg

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Does this mean not just PuFu is on Tanoa in the game right now?

:) congrats on fixing it mate, enough pictures for one day
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Right download olmost done. I say F**k School tommorrow, f**k sleep I'm gonna go on a tropical vaction to Tanoa thanks to BIS and NO ONES GONNA STOP ME ;)

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The new environment sounds are superb

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Were there supposed to be vehicles/weapons in this build? I can't seem to find them in the editor. 

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It was indeed not the same issue. A major difference here is that the Tanoa-specific data is only meant to be downloaded to Apex owners, whereas previous DLC shared the same data for all players. The problem so far has been that the download is not triggered for the vast majority of owners.

 

We are meanwhile preparing 2 attempts to work around this (with Steam's assistance), so let's hope one of them works!

 

Yup, that's what I thought.^^

 

Anyway, it's working for me now. A huge thanks to the team, I'm sure you had some stressful days. Be assured, your work is greatly appreciated. But if you would excuse me now, I got to put on my MultiCam Tropic fatigues and go for some exploration... ;)

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Were there supposed to be vehicles/weapons in this build? I can't seem to find them in the editor. 

No. This was Tanoa only. Units, weapons and vehicles will come later.

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Does this mean not just PuFu is on Tanoa in the game right now?

 

I get the Tanoa intro, but I still get "Purchase" when I want to go into the editor

 

Correction: Works now

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Beavis and Butt-Head?
http://steamcommunity.com/sharedfiles/filedetails/?id=699344360

APEX is still locked for me, though, even though it downloaded. I can enter the editor but if I press Play it says "Mission terminated because it requires DLC content"

 

EDIT: Works now after I switched the main branch on Steam over to dev. Will try later if the GameUpdater version still works if I switch back to main branch. For now, I have more important things to do ^^

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